Hoi4 Best Division Template - Best garrison templates? : r/hoi4.

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Paratroopers are going to be used to make a quick landing behind a frontline and either capture a certain location or attempt to break the line. The map is the best borders Turkey can ever get. Supported by railway guns 4 or 5 per. For your garrison template, it is cheaper to make a new template with a single cavalry than it is to remove the support companies what the cavalry template you may start with. 10-12 width reserves with engineers for ports. Do everything you can to increase the soft attack early. If a unit has more armor than an enemy has piercing, it does 50% more damage and receives 50% less damage. I have always used Explosives, Machine guns, Flamer, Maintenance and Anti Tank for support companies, …. Heavy tanks are really slow so you can use any form of infantry with them. Mechanized Infantry are expensive and not easily available early in the war, …. Romania and Yugo can be defeated with a superior air force. You can’t make modern tanks into ambiphious with the module but you can make a tricked out. For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. It fits into combats perfectly and has good organization, defense, soft attack and HP for its very minimal cost. Your tank divisions are far too small. This makes them perfect counters to tanks. artillery light tanks will add A. The best defense is the best offense. The best combat widths for non-specialized divisions are 14/15 and 18, if you want to go for larger divisions use 24/25 or 35/36. Since that means you're not going to be using them for prolonged fighting. Marine and infantry division are just 14-4s (infantry-artillery) with engineers, air assault, attack helicopter, transport helicopter, and ifv recon (build them to. Are you a teacher looking for an efficient and time-saving way to create lesson plans? Look no further than free online lesson plan templates. -support arty, for soft attack. The problem the USSR faces is building up enough of a meat shield to hold back or slow Barbarossa until it can build up forces for a counter attack. To be clear, by Garrison, we refer to the template you use to control Resistance and Compliance, not actual divisions that you …. Is great for targeting and dropping at multiple targets. In general, mechanized and amtracs are best used as components of a tank division, rather than as separate divisions. Heavy SPGs also cost twice as much as medium SPGs, but only seem to have around 30 percent more soft attack. The both have 10 combat width and engineers, but the support has an arty, AT and Recon also. I am also thinking if I should remove engineers for maintenance or anti air. Go into the division template designer, and click on 'Add infantry battalion'. Best armor division template for Turkey/Greece/Byzantine/Ottoman Empire. If you have the population and industry to support them, 14-4s or other 40widths. 380K subscribers in the hoi4 community. Use this garrison template in Hearts of Iron IV!🟢 Come watch HammoTimee LIVE on Twitch! https://www. There isn't a "best division template" anymore. You are right that 15/5 is a commonly recommend ratio. For USA in tno you only fight volunteer wars so u want the biggest divisions possible. I am actually going to give it a try and let you know if you want. Back to the old spacemarine it is. Before the ‘No Step Back’ expansion the matter was relatively simple, in most cases, a division with 40 combat width was the optimal, or ‘meta’ template used by the majority of HOI4 fans. In this article, we will guide you through the process of finding the best free PP. If you have some particularly bad total penalties like -80% so you only move at 20% speed, adding +10% to that is adding. This guide covers some general tips, advise, but at its core gives you armored. The official subreddit of Old World Blues, a Fallout themed HOI4 total overhaul serving over 300,000 users and counting. corning ware floral bouquet Or just 5/0 inf and cas it with tacticals. How to Breakthrough enemy Lines. There might be no country in Hearts of Iron 4 that is in a worse situation than Poland. Put two 40w paratroopers per tile and last stand them to oblivion until tank backup brings them supply. Hoi4 Best Division Templates By Blood Alone DLC. hoi4 best division templates & Tank Designs for HOI4 2022 (no step back) Thread starter GeneralisimoAR; Start date Jan 21, 2022; Jump to latest Follow Reply. I want to try and use cavalry in my campaigns during war in the frontlines for attacking and advancing in enemy territory. Hard attack value is checked against defense, same 4x damage if it's higher than defense. A tank division template that works well in mountains , hills and . I wouldn't have expected it to work that way, personally, but it does. They have enough soft attack to break 20 width infantry and enough org to fight a long battle. They’re basically just infantry, with armor and speed. Make an appropriate sized template and when deciding on composition consider that some units have terrain bonus to attack, defense, or speed. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. :) Build 10 armies of 20 width infantry divisions with the engineer company support. You use Mountaineers because they have bonuses in hills & mountains …. A division is 1 basic unit depicted on the map during gameplay. The way transport planes work is they can carry a "weight" of 2, with each paratrooper battalion weighing 0. Or something like 14-4 inf/art with engineer support - Reg Infantry. Make a 50 width infantry template that you use to speed up one division training and then make your 20 width and 40 width infantry as detailed above. Drop right behind the enemies front line and then take tiles to connect your frontline with the paratrooper backline. There is never going to be a best template, in any mod unless that mod has absolutely no sense of balance. Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. Later go for 3x tank / 2 spg / 4 mech with all relevant support battalions. These 10 armies can cover and defend all of your borders. [Top 10] Hearts of Iron 4 Best Division Templates. A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. What're you guys using for minors/majors in hoi4 with the new update Share Sort by: Best. ) / logistic (if you go brrrrrr in Siberia). 10/0s (Wall Divisions) are the perfect Blitzkrieg division as they hold the line and are cheap so you can build more tanks and aircraft. Once you get a sizable surplus of those. 30w and 40w get about as close to standard as can be, at least in Europe. Revealed: Raj's historical unit structure in 1936 (proposed historical templates) History: Real Life RAJ was producing Basic Artillery (18 pounder) and Tier I Anti-aircraft guns (3" AA) in 1938 and probably 1936. [Question] Best Division Template? (Post 1945) Question. Also, the Luftwaffe is important! Use those damn dive bombers and make sure to contest the skies with your fighters!. Combat moves extremely slow and will be almost exclusively infantry and cavalry at the beginning. The state will use a portion of the garrison template to meet suppression requirements. You'll want engineers and recon, plus maybe support. Exact composition depends on what countries you're facing and on if …. I chose the 35 width as the most suitable for plains. The best known tank division in multiplayer is a 15-5. The speed will help you move around the huge areas of Afrika. Generally, the best way to get the best divisions in HOI4 is to manually edit divisions templates, making some that fit your personal needs and that will likely defeat either the AI or other players. A lot more than most other divisions including 10 widths. "In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. Given this fact, many players choose to neglect their division templates, however, a division template can make or break your game. The question being, whether or not they actually win. This guide is singleplayer oriented and used for causal gameplay. Many Hearts of Iron 4 players wonder what the best division …. Like one for defensive infantry, offensive infantry, tanks, marines, etc. The basics for a good division build is still the same. Evrything else is basically situational. Having the right unit in the right place can make all the difference in the world, and as such, we’ll rundown three of the best templates you can use in each scenario or strategy (in. HP is at a decent value, allowing it to last a long time against enemy forces. but for large armies the 5% criteria is fullfilled at 80 brigades per offensive division, which itself has 18. General Combat Width to remember I'd say are as follows: 10 Width for Coastline infantry; -18 Width for line infantry; -30 Width for offensive infantry. 4 frontage reduction from the Mass Assault Doctrine tree. Similar strategy but with infantry. That’s about it no reason to go crazy it’s a defensive infantry unit. If you are facing a large number of standard divisions just stick to 7-2 but consider using paratroopers instead of normal infantry. Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template. Due to this fact, the best division designs will be a multiple of 25; 12. Infantry division: 10 inf + support, double them for 40 width but that's probably not worth it since they just need to hold the line. The easiest method is just make tanks in the first place. This means, use the template, but change things out as the situation accords for it. They're not going to beat actual combat divisions, because they're light on what matters, because they can't have anything but paratroopers and support battalions. This video gives you division designs for the recent arms against tyranny dlc update of hearts or iron 4 covering armor and tank templates, infantry template. As soon as you get enough XP, turn your largest Infantry template into a 20w pure infantry. 40 wide doesnt work all that well for defense when it comes to tactics that give you a -50% …. 5) Improving the MP with research would boost this more, but research time is quite precious for such things. The remainder were dropped / deployed once and then used as INF exclusively. Use less artillery if your industry can't produce that much e. I would like to discuss with you guys how to best make a single player 40 width tank division template in Hearts of Iron IV. Some factors you will have to take into account if you modify …. Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech. , 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Easy and simple, these are 2 nice templates you should be using as a GUIDELINE. Notes; 21w templates can be upgraded to 27w for late game. They would have pierced a standard German tank division, had they not been 4 years behind on tech. Get org to >30 by removing a couple of tank battalions, then add in an anti-air company. Italy is one of the nations that need multiple different infantry templates. 40 width and gets the job done. What template would be good for use as Finland in the winter war. 4 Infantry + 1 Anti-Air Artillery. +50% more speed than you had before. This template is a fake tank template for minor countries. kai ron suno 9/1, 9/2, 9/3 are probably the best now. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Options are listed in my first pick order. Different nations have different buffs and maluses, terrain changes all the time. If you already have a CAV template that meets the need, use it. Though this might be a bit outdated, the last time I did research on this was pre La Resistance. Irl over half of Germany’s 3 million casualties occurred from artillery fire, and it can do near the same in game. These plane designs should help you control the skies from the beginning of your campaign to …. Not a big deal if you mix mechanized with medium or heavy tanks, but they would slow down light tanks divisions, for example. If your industrie is strong enough you can use medium tanks and eventual planes to break the stalemate. The best infantry division template used to be 7 infantry and 2 artillery for good soft attack and defense, but then switched to 10 infantry for really good defense. my division template for arms against tyranny. "This is a video that seeks to give you the division templates you need to enjoy the hearts of iron 4 old world blues mod. I think the best way is to change tank template. Todays hoi4 tutorial will show you some hoi4 templates that work in man the guns. Some even remove artillery support. This mod has basically the same units as vanilla, for infantry I would suggest 10 infantry with support arty and maintenance companies, for tanks half mot and half tank with the same support companies, if you need to cover a long border then simply halve them, keep in mind you will need to make more support equipment and arty. For Military Police to be efficient, you need a fully fledged division template including 25 Cavalry or Armored Cars for the best results. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho. You can consider having a second division with 1 light tank or armoured car added and assigning that to high resistance countries/states. Hearts of Iron IV 2022 Division Template Meta Guide| No Step BackGuide for Division Templates 2022 No Step Back DLC. My standard China build is 2 armies of 20 width pure infantry with AA supports. Skip mediums and save the tungsten for artillery. Describe what words or phrases introduce confusion or ambiguity in HoI4. Now consider a similarly situated 14-4 with 211 attacks. You can even go Motorized, as they are faster than Cavalry, and use a little bit less supply (0. If your CAV template has one or more support companies, just create a new one with a single CAV battalion, it costs less army XP than removing the support company. These are: 10 infantry + engineers, maybe support AA, maybe support art. - Once I start building Medium Tanks they are the first divisions to get a tank battalion to take them to 40 width. Just pick movement speed boost and manpower loss reduction attachments basically. These will determine the base org and hp, also helps the soft attack stats. Higher suppression unit simply require less equipment and manpower to do EXACTLY the same job as other units. Medium is the best workhorse tank. The special forces cap of 24 will increase once your army is big, but can also be increased with Research (special forces tech, bottom branch) or. SF is superior firepower, one of the doctrines. 14-4s should have support recon, …. I would say tanks are more value-add to an offensive template than what artillery is. Or for folks who just want to get into the mod and focus on the. The famous Polish cavalry Winged Hussars are the new best unit design for attack early in the war. In no particular order is this list ranked as each division template has a scenario that suits it better. Usually 2 per division is fine, 4 if you're against very heavy enemy plane presence. Best tank division template for Germany. The 20/40 width rule sticks with the Great War mod. If looking to breakthrough against tanks, Hard attack should be higher than any defense the enemy TANKS have. 4 width factor" you a "real" 20w Division. Africa is terrain diverse so it really depends what part you plan on fighting in. Mainly use this as a defensive unit / frontline filler. 9 infantry 4 artillery, 30 width. producing mech for yourself (and your small 90-100 division 40 width div army) and shittons of arty and. Throw a HARM in there or replace the art with spart. Push into Germany to trigger the Kaiser civil war as you are non-aligned. Heavies outdo mediums in armour, piercing and hard attack ---> they shine against other tanks (of which the AI fields barely any. There is no one right answer, but focusing heavily on infantry divisions near the 20w mark is solid for the soviets. for dropping onto frontline battles - 2w. These starting division templates usually range anywhere from 8 to 24 combat width. Amphibious tank 1's are equal to light tank 2's. Hearts of Iron 4 Best Division Templates, Aircraft & Tank Designs By Blood Alone DLC. You can make a useable 20W tank division with just 3 tanks and 7 mobile infantry that has low supply use for Africa. Your are probably better of spending army exp elsewhere though as you can mabey make 2 of these do to sf cap. German ai will only have one medium tank division by 1939. Any of the standard 40W builds (12-8, 13-7, 14-6, 15-5) are fine. Soft attack should be higher than any defense the enemy INFANTRY have. For example, pre NSB, 14-4 was a good choice for both marines and mountaineers, despite its obsolescence as an infantry template. The division designer is a utility located in the recruit & deploy menu of the user interface. Africa wrapped up by Sept 40, invaded Sicily march 41, driving through Munich via. WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www. I'm now ready for some chad pro player to tell me why its a horrible template. DD x (5-20) is an optimal combination. As for guarding locations, only guarding ports will be sufficient in single player. front desk hiring immediately I wouldn't use them for normal infantry. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce. As a volunteer force (particularly in spain) you are the tip of the spear. You don't really want to dump IC on this unless. I’m not too familiar with Poland’s strat but I know taureor did some challenges on Poland so that might help you out. These smaller 20 width divisions work best with lights, while the 40 widths (15-5s) are better with mediums/heavies. 40w tanks, have 2 SPGs, fill the rest with as many MBTs as possible without going below 30 org. In this list, we are going to count down the most effective division templates which will grant you victory!. Width of 21 is now underperforming, so no more 9/1. From 5 divisions onwards, MP becomes worth adding in terms of cost-effectiveness. Question I just never figured out a proper good division to fight the AI with my templates are just the basic 7-2 with AT, ART, AA, and engineers, and I've never really been good with. The thinner the template is, the less the MPs support and can actually raise the cost of the template if they are. This HOI4 guide for France starts France doesn’t have the best industry, but what we need most of all is a better industrial base for our military. For Hearts of Iron IV beginners, focus on 7 infantry + 3 artillery for offense and 8 infantry + 2 artillery for defense in division templates, ensuring a balance of combat effectiveness. 6-5 cavalry-inf with both high commands, support arty, Mass Mob. For offensive operations, I suggest 10 modern tanks, 4 modern self-propelled artillery, and 4 mechanized infantry with recon, engineer, and maintenance support. A place to share content, ask questions and/or talk about the grand strategy game Hearts. Are you looking for the perfect PowerPoint template to enhance your presentations? Look no further. A division width of 10 is chosen, since this is the smallest. Are you tired of using the same old PowerPoint templates for your presentations? Do you want to make a lasting impression on your audience without spending a fortune? Look no furth. hard attack like anti-tank or heavy lasers if necessary. Use mechanized instead of motorized if you have enough industry and supply. I usually just stick to whatever colonial template the game starts me with. 20-width infantry division with support artillery, support anti-tank, engineers and recon. OR infantry OR half mountaineers half marines. We're playing the Axis (duh), he plays Germany and I - at first Denmark - Italy. More posts you may like r/hoi4. Before the ‘No Step Back’ expansion the matter was relatively simple, in most cases, a division with 40 combat …. My intent if for them to be attacking in hills and when there is a large superiority mountains. In general, 20-width templates are best for defense. 21,27,28,42 to 44 might do well for your naval invasion. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…. With all of the different builds …. Step one have air superiority and cas. If I'm a major enough to need to gerrison and supperss a big area, I make: 2x 10w /1x 20w inf +engie + (If I can) arty (on ports) 1x 10w inf for each coastal tile (except ports) 2w cav for suppresion. Todays hoi4 video is covering the hearts of iron 4 division design tutorial for hoi4. We're actually back with 7/2 for a width of 20. Perhaps the reliability is too low. That will give you 40 width divisions with SHITLOAD of punch and very quick as well. Previously, under the old system, my suppression divisions were 5 cavalry and an MP support. There's a tooltip in-game that's kinda hidden, with all the details. com/channel/UCY-qOK6e-aYYmGyOs0pf9GA Por . Its always gonna be some variation of the 14/4 or 7/2 meta, since this is pre-NSB. My personal best option is to go for Superior Firepower and focus on like 200 Infantry. 9 IC mediums and put them in a 27 width, 6 tank, 6 mot, 1 mot art division with engineers, aa, art, log, and mot recon as support companies. This is not the most interesting part of this. Combat width is fixed at 60+20 per addition attack. A good basic infantry division is Demolition support and 20 widths of Infantry. Multirole Fighters are probably the best bet to use as CAS. Space marines 44w: 15/4/1 infantry/arty/brick tank. - Intro- Welcome to the fourth installment of my division template guide! You can find part 1 here, part 2 here and part 3 here. Best template hoi4 no step back. A quick overview of a historical 1st Wave Infantry Division 1939. The basic meta templates are good for all nations; the question is just one of how many can be fielded. Depends on what's your defensive line, how much of your industry you can commit for defense, your doctrine, and so on. 10-0 pure infantry - Emphasize that it's a purely defensive template and will perform poorly on offense. what's a good division template for a soft attack tank div, im not interested in too much hard attack as soft is the priority. In this step-by-step guide, we will show you how to download a free European. It’s extremely cheap, and extremely good defensively. I tend to have fairly reasonable success with 20 width infantry-arty divisions, they can be a bit slow to win sometimes, but after the first research for ATGMs tanks have never caused me any problems. I've veen using 35W: 12 INF 3 MSPAG Supp: Arty, Rockets, AA, Supply, Engineers. Many Hearts of Iron 4 players wonder what the best division template to use is. Try the following: Defensive 18w: 9 infantry. data science nerds with overwidth and under width including terrain in Europe, ie 18% mountain, 23% xyz. weather 80209 Absolutely there's a better division out there, but this should be good. You only need 2 super 40W divisions to push the line. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat. 10-width medium tank division that will include mechanized infantry, SPG, tank destroyers, support engineers and support maintenance. Otherwise in comparison to 10-0 they will inflict more damage on attacking AI infantry and cost less manpower. Don't attack, occassionaly take fee tiles when available. This only really works as a major and not against peer opponents. Attacking Units: Combat width 27, 30, 40-45. A tank division with over 30 armor will crush anything the AI comes up with. walmart com remote control cars In general the total attack is spreaded more. You still need tank types to bring armor, hardness, and most importantly, breakthrough. 1 support AA 1 Engineer 1 MP Police. Cav is never really ideal because they don’t get many. please also subscribe in the new English . Uses: These are like light tanks, but for defending. What is the best division template? I found that having 7 mountaineers, 2 artillery and 1 tank (to boost the average armor up to 46) is the best division. for holding the line & pinning enemy troops in. These are also line holders like 10-0. Ive always wondered what are some of the best division templates, for different unit types or do you mix them or whatever is needed. Very niche but very different from motorized. The Treaty can change due to your policies during the conferance. So I'm no expert in HOI4 but I have a pretty good idea of most of the mechanics. Support companies are usually Artillery, Field Hospitals, Anti Tank, Recon and Signal. They’re specific to certain off-line roles. Any and all help will be appreciated, though some answers soon. Your combat width analysis seems to ignore tactics. summoner's greed codes Press the Recruit & Deploy menu button, shown with a tank and an arrow in the upper …. Allows you to pierce their armor so they don't get the bonus. If you find any bugs, please let me know about them, I'll try to fix them :). Are you in search of the perfect PowerPoint template for your next presentation? Look no further. 8 or 10 infantry or cavalry units with engineer support. You can use 20 width infantry with 10 Bataillons of infantry plus support engineers and artillery until basically the end of the game for defense. Grab air superiority and run HT destroyer or HTSPAA in 40 width of infantry. Those tanks seem to be pretty OP on the offensive. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 15-04-2024) By Vezachs. be/7gapNao8a_M#best infantry template hoi4HOI4: What combat size should you use. Another detail often overlooked, the first couple versions of mechanized are slower than motorized, though they get faster with later versions. fill up your support companies to get the most out of the integrated support. 4 Infantry + 1 Anti-Tank Artillery. In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. It only takes 1 week to build a coastal fort with 15 IC too. "This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. So building 4 good tank divisions would cost as much as upgrading 34 infantry divisions. (about 100 times until I found something useful) Hope you Paradox Forum. In general, larger divisions take more penalties, however the penalties are only in the low single digits. It has a decent HP:IC ratio, and enough concentrated breakthrough and soft attack to really get you places. Tank division design follows a lot of what infantry division design looks like, 7/2 or 14/4. 6 for the front against the Axis. verizon outage map buffalo ny For reference I’m using all the DLC and the Road to 56 mod. No support companies are needed here. I just solo'd Africa and Italy using the below 4 tank divisions backed up with 6 basic infantry divisions as canada. For this purpose I find my design works quite well. What you probably should do is going for the poor man's attack division, which is a motorized infantry template with a bunch of artillery to it. With the early conquests you're making you should be able to make at least like. What I would do, however, is have two division types - one that stands strong and holds the line, and one for attacking. Though there are many debates about the best Garrison template in HOI4, the clear winner is a one battalion Cavalry division. Be very careful on your tanks as supports leech your armor stat. #heartsofiron4 #hoi4 #bybloodalone #shorts. This is the latest version of my "Best Division Templates" guide! I will talk about each template in detail, explaining when. mhsaa high school basketball rankings If you want to play as Poland in HOI4, you will need a lot of preparation. This is capped at -33%, meaning that an additional division will not be added if it results in a penalty of more than 33%, or a width of 22% (33 / 1. Getting air superiority is more beneficial. If you do not have any Air make sure to substitute a. for dropping behind lines - 10w paratroopers +support artillery +rockets +engineer. horror film loc. crossword clue You have to consider supply effects and your industrial capacity, but those affect how many divisions you can field, rather than what templates. New comments cannot be posted and votes cannot be cast. Upgrade Possibilities: Add more support companies, especially Rangers via mountaineers special forces doctrine. More posts you may like The official subreddit of Old World Blues, a Fallout themed HOI4 total overhaul serving over 300,000 users and counting. They will push the enemy back slowly, at the speed of infantry walking. 7inf 2art w/ same supports add hospitals makes a good template for bleeding the AI in a war of attrition, 14-4 is better than the above in everyway but requires more army XP, 15mediums 5motorized makes a good tank divison for offensives, ONLY THESE TANK DIVISONS SHOULD PUSH BACK, 6tank 4motorized is cheaper on army XP but sucks, …. It turns out that recon can be a little bit more than ‘just 10%’. We still have the Division de l’Infanterie template, which we can improve by adding anti-air and logistics companies. This template is extremely expensive in XP and vehicles (though you can get around the XP cost a bunch with the "motorisation drive" office corps ability) so if you can't make that, something like 5 tank battalions and 5 motorised or mechanised battalions plus support artillery, AA, engineers, maintenance and rocket artillery will work fine for. Used as a good offense and defensive unit. The division template system is one of the key mechanics of Hearts of Iron IV. The second section called "Advanced Templates" has several templates which are good only in certain. Get your starting infantry template to 9 brigades and swap out for artillery as you stockpile enough. In this article, we will introduce you to the best websites where you can downlo. HOI4 Template Recommendation for 1939: 4 Light Panzer Battalions, 1 Medium Panzer …. While the 14-4 lands with 11+40. Please note that I purposefully excluded infantry divisions with a tank battalion (commonly called "Space Marines"), because they are a bit too "cheesy" for my taste. If you have problems breaking the enemy lines, this video is for you. this shows every template you need as germany for . If you don't have many factories to work with and can't commit to tanks, then 14/4 inf/arty is better to use than 7/2, but you'd still want to use 10/0 with engineers as your core defense and use the 14/4 to attack with. Tank divisions would be best used for breakthroughs before the enemy can reinforce (that's the killer in the mod, slow battles+small fronts+insane amount of units= rapid reinforcement to weakpoints). It has excellent breakthrough with solid armor, piercing, and attack stats. influecer gone wild 40w (50% tanks, rest motorized with full support companies like. The ultimate tank design and division template for using as dfense in HOI4 NSP (no step back dlc) hoi4 best division templates & Tank . Don't use cav because they have negatives that infantry don't. 6 medium tank 4 mechanized - and similar - a more "reasonable" tank build. Second, you must turn communist with you focus tree, a civil war will cost you divisions and manpower. The two major divisions of economics are macroeconomics and microeconomics. A good tank design will provide all the soft attack you need, so artillery isn't necessary in a tank division. tv/hammotimee🟢 Subscribe on YouTube to be notifi. Depends what you want to do and how rich you are My go to is just 7 infantry 1 anti air with anti air as support aswell. I've been trying to find the best config for breakthrough armor divisions. Usually a ratio of 2:1 regular:support for the Army (either 12 or 24 units). If that is the case, then it is the 5/2/2 tank/spg/motor design. You can make a pure mechanized template to fill the gap after your blitzing tanks. 5/2/2 with light tank/light spg/ motorized. if you're going inf only then make sure your staying ahead of research on arty, guns, SE, and suppot comp upgrades. 11/10 armor/motor is what I typically use. The motorized template gives you the most manpower in the Field. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e. The tank is a bit pricey, but it can be reduced to a reasonable 15. Some make a case for the more industry-intensive 10w with 5inf eng/arty. Whether or not you go with Mediums or Lights, I would say to go cheap. Best Garrison Template for Germany in HOI4. 3 artylery regiments are fine because division has still enough of infantry regiments to have good org and those arties add a lot of soft attack and that is very important for. + support companies from above. Then as you build tanks you can sub the artillery out one by one. ledo's pizza mt airy Each of those have chem, recon, logistics, fireteam, and demo support companies. A stalemate is exactly what you want, if you play Sovietunion, because the allies and soviets become powerful in lategame. They have great defense and a decent amount of hard attack, and are the only type of infantry which can consistently win defensive battles against tanks. It is now corrected in the pdf and the graphs. But I suggest you make two tmplates. Div template, 8 MOT and 9 ARM (or 8 ARM + 1 SPG) Add Engineer, Recon, Arty, and Signals support. Paratroopers are nice to have since they use so little supply compared to normal infantry. You can change this template with 8 infantry battalions and three artillery battalions with 25-width for better attack capabilities. 6) With the division selected, left-click the paradrop icon from the list of battleplan types that pop up. It does the job but you will have hard time playing a minor trying to do some challenging things. if i were going to go with a "standard" infantry template: 10w Infantry/Ghouls (either or, but if you country has access to ghouls use them) Medical / Logistics companies.