Level Backrooms - Level 870: "The Intoxicated Indoor Pool".

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Description: This level is a space station, similar in design to the International Space Station, but extending for an unknown amount of distance in the four cardinal directions. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. 5, Level 5, Level 6, Level 7, Level 14, The End. The grassland around the motel flourishes prickly pear cacti along with many other major. What Are Levels? Levels are what makes up The Backrooms altogether. The level alone is highly anomalous and unstable giving it these properties. 1's discovery shortly after the Crimson Forest's disappearance raises a few questions. 6 square meters) hot spring that houses both the entrance and exit to this …. It's unrecommended to go into, as information about it and the. The group started out as an exploration outpost in 2012, but it grew to become a military government of sorts by 2014. Level -404 is the inside of a lovely, well-lit Victorian house consisting of the following rooms: Master Bedroom, Five-Identical, Spare Bedrooms; Kitchen, Dining Room, Bathroom, Living Room, Study, Well-Furnished Basement, and Sunroom. You will initially see a white void upon jumping out of this door. The oldest known image taken within Level 13; the photograph was captured c. Level !-! is a sub-layer of Level !. Backrooms is a web series created by American YouTuber Kane Parsons. Get expert advice and tips here. Near the front of the room where the wanderer first enters Level 57, one can find a row of metal chairs accompanied by empty magazine holders. The level tends to have a frigid temperature of around 0. " The censored information is completely random and distinctive to each reader; the reader will be unable to remember the. Using printers with Mac OS X is generally very easy. Thought to be a Sub-Layer of some sort, the level is not difficult to access but has been proven difficult to exit. in level 404 you may find yourself developing a consciousness. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. mary deangelis son 1, also occasionally referred to as "Winter Nights", is an expansive suburban area stuck covered in a thick layer of snow. base and find a virtual map that shows all the houses. It is primarily accessed through a door that appears on Level 19, which has a chance of bringing you here. While rumours of Level 399 have long been widespread among wanderers, its existence was first confirmed through photographic evidence taken by an unknown wanderer on 4/7/2004. Upon entering, one will discover themselves in a grassfield, with heavily murky welkins. shelby county warrents Level -10 takes the form of a rural neighborhood during the night. Description: Level 52 is a large cavern with no known physical entrance or exit, with several smaller tunnels branching from its centre. Level 898 is an incredibly mysterious and anomalous secondary school that has seemingly been forgotten for many years. subscribe i guess? idk GAME MADE BY @FancyDev HE'S INCREDIBLE GO SUBSCRIBE NOW!!!!! https://www. It is considered by many to be one of the shortest levels in length, and wanderers will most likely not spend much time on this level. The level appears to be finite infinite, with the only accessible part being the approximately 200 square feet (18. These rooms are often dilapidated, dim and damp, needing a flashlight to view their interior. sonic prime rule 34 In addition, the pools of liquid are both extremely acidic and toxic. Level 0 - "Tutorial Level" Level 1 - "Habitable Zone" Level 2 - "Pipe Dreams" …. 2: Touch Grass Therapy (formerly called Level Touch Grass) is a secret, ‘therapeutic’ sublevel of The Backrooms. However, it is also possible to find brown, wooden doors. There are also holes of various shapes and sizes in the ceiling — some dripping with black ooze. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them. This incident will be very crucial to analyze for further exploration and for saving humanity in The Backrooms. The cavern is composed of various types of rocks, depending on the area, including but not limited. It is recommended to stay away from roads, to avoid encounters with the level's …. Expert Advice On Improving Your Home Videos Latest View All. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull. exe, exit pc and go back to Level 1 door, then turn left and click "F" while aiming at Security. Observers reported forcible removal of eyes, ears, nose, tongue; performed by undisclosable entity. Therefore, they keep the light from getting any brighter. Level 1 is the 2nd Level of the Backrooms. Every lie, every truth, every corner, every wall, every Entrance, every Exit, every Entity, every Level. At its core, the Backrooms are structured into levels, a categorization of the various spaces that make up this labyrinth. Level 150 is the 151 st Level of the Backrooms. Inspired by the masterpiece of a description: "If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of …. The merely documented means to access Level 53 requires a wormhole event or noclipping, which can occur at any level but is particularly prevalent in Level -100. Hey everyone! In today's video I explain the first 13 Backrooms levels This is the first big compilation on the channel, so I hope you enjoyed it :) Soon. Level 303 presents itself as a colossal power plant placed amid an infinitely vast snowscape. A dark, curving corridor with a series of doors. Level 1000 is the 1001st positive level of the Backrooms and the first level of Cluster II. The road appears to be somewhere between one and two lanes in width, which is quite. Victims remain conscious after mutilation. Level 2: The third level of the Backrooms, according to the three-level interpretation. The Registry is a room comprised of a front desk and drawing table flanked by several shelves. It is an infinitely generated, abandoned hospital that the player must sprint through in order to survive. Level 3 might unfold as an endless library, its tomes brimming with bewildering lore or hidden passages plummeting to yet darker depths. The most iconic image of Level 1. Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into …. When you enter the level, you'll see yourself standing in a pink-colored room. Some stores are closed off by a gate that currently has no known way to open. The level of complexity and functionality increases going from. Massive fluorescent lights light up the ceiling on the level, clustered in grids. First, head to the door across from you. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed. Level 6 Map ( Starting at the dark area) Community content is available under CC-BY-SA unless otherwise noted. This photo, taken by wanderer B. 1 usually appear to be blue and contain what various wanderers call "mini-windows". Simply survive within level 0 for 15 minutes. Despite the unceasing snowfall, the snow level strangely never changes, with seemingly no rational explanation for it. After this, is a long hallway, with a door halfway across, and a hound at the end. Level 188 is a concrete structure resemblant in layout to a modern hotel. The seemingly infinite length of the avenue is decorated for the Frontrooms festivity called "Halloween. is actively searching for an accurate way to achieve the level because current entries are inconsistent and unpredictable. The walls, ceilings, and floors of the level. Level 997, also referred to as the "Vaporwave Mall Complex", is a near-endless dead mall. The field is followed by a bridge in the north, which in particular, is not infinite. It is the level where Almond Water can be found most frequently. This is because everything around you is glitched and is full of color, making your brain …. Hoarding disorder involves purchasing and saving items regardless of their actual value. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. It was discovered by the Iroquois tribe of The Lost Suns approximately 600 years ago. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. 1934, indicating the level has altered its environment over its 80+ year history. Additionally, the ocean is tinted pink, rather instead of its usual colors. Improve The Backrooms by editing this page Josephdapro08 made an edit on 6 September 2023 Content is available under Creative Commons Attribution-ShareAlike 4. Surviving the Backrooms is all but impossible and you will be long gone before you ever escape the endless yellow hallways, let alone finding The Way Out. But to get there, you will have to descend back into the hell of the Backrooms. Level 31, labelled as "Roller Rink" is 32 nd positive Level of The Backrooms. Level 28 is the 29th level of the Backrooms. In addition, the walls are extremely …. Level 870, contrarily known as ' Intoxicated Indoor Pool ,', is a vast expanse of adjacent, arrayed rooms sembling the precise appearance of liminal pools and natatoriums. The house will always appear to have one story. Description: Level 13 is a seemingly infinite apartment building with an extremely high number of floors. Its confines are notorious for being immensely perilous to interlopers, yet far from understood. Level 38 is the 39th Level of the Backrooms. Description: Level 12 appears to possess a simple effect not shared by any known Level, in that it censors itself. Level 27 is the 28th level of the Backrooms. With the rise of online learning, it. The walls are made of cinder blocks painted white, and the floor is blue tile. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. An image of the Suspended Daycare. Its appearance depends on wanderers' memories. 1 consists of a large hotel with several hotel rooms within, expanding through the endless snowscapes. A modern-day image of Level 2, taken by the late Overseer-C. A bliss beyond nothing and everything. 1, also known as Tunnel Level, is a sub-level of Level 55 (which isn't in game) and is a room with a massive tunnel in the center that descends, and an elevator is connected to the tunnel that can be used to access the various floors. Some wanderers have said they heard metallic clanking and crashing noises just as they. Three ominous moons overlook this cosmic acid bath of a horizon. Level 11 is the 12th Level of The Backrooms. These hallways are one-way exits connected. Sometimes, parts of the level may collapse and fall into the abyss below. A photo of one of the many routes within Level 84. Description: Level 38 is an amalgamation of all regular Levels that fall above Level 38. This enchanting and surreal forest consists of a grove of naked ebony trees and piercing violet grasses, herbs, and weeds. This Level's stage is easily accessible, with two sets of stairs on either end. ae snoopy sweater used mobile homes for sale under $10000 Sonic en Juegos y Memes y Todo. Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly …. Instructions (The Neighborhood) [] You first need to approach the metal gate in front of the abandoned M. Description: Level 27, also known as "the Bunker Springs," is a relatively peaceful and small level completely devoid of entities. The level is shrouded in an impenetrable. campers for sale in lexington sc High cholesterol levels are a risk factor for atherosclerosis (hardening of the arteries) and heart disease. Level -10, otherwise known as the "Darkwoods Playgrounds", is the 11th and (currently in-game) final negative level within the Backrooms [REDACTED] game on Roblox. Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. The temperature during the daytime is a steady 15℃ (59℉), while at nighttime, it's -7℃ (19. base, which will be explained in different guides. The murky hallways of the first area of the Backrooms (with the damp carpet and lights) are known collectively as Level 0—the first layer of the Backrooms. One of the most notable features of this level is the unique layout of its …. This Level has darkness similar to that of Level 6, although not as dangerous. The weather is unpredictable and often stormy, with strong winds and. Hey everyone! WELCOME TO BROOGMASS DAY 1 (LEVEL 0)This is the first day of 13 daily uploads. It is composed of various skyscrapers floating weightlessly in an inky void. It may need more detail, elaboration, or a few grammar fixes. Explore the history, the lore, the systems, and the ways to get in and out of the Backrooms. Despite these descriptions having such huge differences. Although there are reports of spotting two …. The layout of the level appears to be copied by Level 0, although with distinct visual revelations. The first known image of Siren Site. This group consists of around 50 members. The isolating effects of the level make acquiring live specimens difficult. Explore the backrooms and try to survive in this single player adventure - or team up with three friends!. Level ! は The Backrooms の番外階層の一つである。 Level ! は、その内装が病院に類似している約 10 km の廊下である。この廊下の脇には約 3 m の間隔で扉が存在する。この廊下の天井には約 10 m の間隔で赤く点滅する非常口誘導灯が設置されている。この階層に留まることは大量の危険な生物のために. Make sure to take one, since surviving this level is very difficult without one. The atmosphere is warm, much like that of a summer night. "The bacteria have only been studied for a limited time. This appears to be dangerous, due to the high chance of being attacked by other wanderers on Level 4. Level 522 is the 523rd Level of The Backrooms. This Level appears as a sewer tunnel with bricks on the top half and stone on the bottom half. Level 114 is the 115th Level of the Backrooms, discovered on 4/17/2021 by wanderer Janine Brown. Level 73, colloquially known as "Shooting Gallery", is an extensive shooting range network extending in every conceivable direction. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process. The floor tiles are arranged in a pattern that varies in design. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed fluorescent lighting. december 22 tiktok incident video Which means many aspects of this level are similar to Level ! Level !-! resembles a long, vast hotel hallway, consisting of flashing-red lights, alarms, and doors which are typically restricted. It is composed of infinite sets of bright hallways, with red lockers lining the walls, with said walls being only slightly aged, yet covered with dust. What the white clouds transition into afterward is anyone’s guess as the trip down varies from person to person. The four levels of comprehension are literal, interpretive, applied and appreciative. It is completely devoid of all fighting. But the connection has not been proven. Creating the next subsequent edits. Nextbots backrooms is amazing escape game of 2024 If you are no clip out of blue dead reality and not careful in the wrong area then you end up in the dark backroom, while …. An atmospheric horror game based on the popular internet creepypasta. It is a looping and empty ice rink with temperatures varying depending on where in the level you are in. The Backrooms Wiki - The Backrooms. The level's entirety is characterized by its dilapidated condition, with all surfaces coated in a thin layer of dust, all furniture made of rusted metal or rotted wood, and what few light fixtures can be found all being shattered or short-circuited. Be at peace, Gary Level -115 resembles the inside of a luxurious psychiatrist residential hospital consisting of several areas, some of which will be discussed in further detail later. As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the …. These prophetic visuals can range from vibrant pink and black checkerboard …. Description: Level 40 resembles a mid-to-late 1980s arcade with the various games and media you would expect in that time period. Level 69 is the 70th Level of the Backrooms: A deserted, infinite highway shrouded in thick fog and pitch darkness. Level 81, colloquially known as "Don't Happy, Be Worry" takes the appearance of a long-abandoned complex that consists of a seemingly infinite number of corridors featuring white and blue walls, concrete floors and black ceilings. Reality blurs and turns surreal. Level 15, informally known as "Futuristic Halls," is a labyrinthine structure made of futuristic corridors. Happy Mag noted in particular two other levels: Level 1, a level with industrial architecture, and Level 2, a darkly lit level with long service tunnels, with the original version named Level 0. Level 12 is the 13th level of the Backrooms. Level 2 is the 3rd level of the Backrooms. Holmes Level -69 is the 69th negative level of the Backrooms. Level 332 is the 333 rd level of the Backrooms. Description: Level 797 resembles a rocky mountain path with plenty of vegetation. The lights from the ceiling shine around the pool, and the windows provide a beautiful night view, giving it a peaceful feel. Local governments control towns, cities and counties. Objects in this level are known to suddenly shift in shades of red; The only non-red parts of the level are the inside of cabins. Every Gate has an airplane, and has many real-life businesses. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white. ; Level 67; Blue epoxy tiles are similar to blue ceramic tiles that don't reflect light. apes unit 1 test review From the forest the faint chirping of crickets can. If you base your level off a real-life reference, such. The Infinite Library is mazelike and endlessly expanding, with rooms of varying …. Level 92 is a sprawling deciduous forest that goes on for miles. Additionally, a bleak road system extends beyond the plant’s proximity, indefinitely extending into the thick, white fog; this road …. Level 100 is a thin line of a beach, surrounded by an ocean on either side of the path. Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. Sub-Levels are levels with a direct connection to their parent level, but lack enough distinguishing qualities to be labeled with their number. The composition of these solids is unknown, as the carpet seems to be unbreakable, but they are believed to be made out of some kind of metal. The staircase itself is many levels deep, and is assumed to be infinite. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. Escape The Backrooms is an indie game made by Fancy Games. Level -16 is the 16th negative level of the Backrooms. As some general guidelines, each level should capture a certain feeling of the Backrooms, whether it be familiarity, nostalgia, fear, suspense, loneliness, or surrealism. There are numerous justifications, including, but not limited to: The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. Level -20 is a claustrophobic maze of bookshelves with numerous thin books on each. The level is well lit up by fluorescent lights that occasionally buzz, albeit quietly and flicker. Curiously, the level is surrounded by a black abyss of some sorts, which many believe leads to. Level 231 features an extensive house with seemingly infinite floors, each slightly different in design. Support from family, friends, and mental health professionals can help. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't make any light there. Similar to Class 0, one should expect a relatively easy journey when traveling through levels with this difficulty. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. The hall of the level is extremely slim, barely allowing. Description: Level 30 resembles a large daytime skybox 1 with clusters of islands inside. The impression was that the mall was dead and you were left alone in this forgotten place. Most of these pipes have openings that empty towards nearby pools and output. Level 3 is the 4th level of the Backrooms. The stars ils brillent si fort. Use the Crowbar to break the Wall and behind it is a Blue Door. This place is beautiful… this place looks secure …. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. This level simulates a small fraction of our real world. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. Oh, and to anyone who's mad at the new and improved level !/Run/Whatever uh kindly do the following: Cope + Seethe + Mald + Perish + Suffer :). Microsoft PowerPoint uses list features that you'll find familiar from working in Microsoft Word. Description: Level 4 resembles an empty office building, though it is almost completely devoid of furniture. In all explorations thus far, no solid ground has been discovered below the mass of colorful plastic spheroids; it seems that the pit itself is unending in every direction — …. The names inside the HallOfTorturedSouls are likely. Entering the Blue Door will take you to this Sub-Level. However, unlike typical deserts, the desert that makes up this level's landscape is …. Now you can choose, either choose Exit or Alt Exit, both will lead you to Level 1. Level 129 is the 130th Level of the Backrooms. Level 8 is the 9th level of the Backrooms. The rooms are therefore consistently tiled, with only few having their floors be constituted from wet, gray carpet; this particular stylization causes the level to bear. It is loosely based on the Backrooms urban legend. Mushrooms and fungi known as Backshrooms can be found in almost every known level in the Backrooms, the amount and species of these unique mushrooms and where they can be found vary from level to level and they are commonly used by wanderers for a myriad of purposes due to their unique properties. In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. A certain furnished room located in Level 29, contains a painting presumembly leading to Level 11. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. Level 86, often known as "Downtown Diner," is a seemingly replica structure housed inside an extraordinarily enormous concrete chamber that repeats sections of a building-lined street for thousands of miles until eventually looping itself. The full summary on Level 0 of the Backrooms. 2, without touching anything within the level, appears to be a revamped or "remodeled" version of Level 0. For example, if you want your level to be a class 0, you would replace “#” with just “0”. Exits: Level -1, Level 4, Sublevel 4. There is no detectable gravity. More than 60% of Americans own stocks — the highest stock market participation level since the Great Recession, according to a Gallup poll. Level 17 resembles the interior of an enormous cargo carrier spanning hundreds of thousands of square meters, composed of mostly stairwells, corridors, and rooms. On occasions, short, chilly breezes will occur, giving wanderers a sense of relief. Level 415 has a unique day and night cycle. Fancy Just drop Update 4 and this is a lot to take in, so come and check out Level Fun+ There are over 8 new Levels and More!This is Level Fun+ in Escape th. It's called the Snowbound Parasite. 4 predominantly has features similar to its parent, featuring bleak hallways, electrical machinery. Backrooms Level 7: "Thalassophobia"5/4/1998»⠀Unsafe»⠀Unstable»⠀Presence of One EntityLevel 7 is the 8th level of the Backrooms. This 'reality' was created to encourage more touching of grass to preserve your overall well-being. Test your logical skills and nerves in both a single-player adventure or a multiplayer cooperative mode. Each room or level contains its own array of beasts, m. Partygoers are predominantly humanoid, with their legs possessing a thick, blocky shape. To enter the Backrooms, one must "noclip" …. Description: Level 65 is a persistently foggy forest that contains a variety of different types of deciduous trees, primarily of species that are not believed to be found in the Frontrooms. The dreary atmosphere of Level 10, coupled with. Check Out THE BACKROOM 1998 Game On Steam https://store. Level 66, also known as the Procedural Generation is an elusive level of the Backrooms, as the level generates as one wanders through it. Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 909 is the 910 th level of the Backrooms. The level contains no exits, and the method of entering this level is unknown. Upon arrival, one will find themselves within a sizeable, open room which is said to be the cinema's common area. I made those exclamation mark linebreak thingos, they're licensed under CC BY-SA 4. Level 361 is the 362 nd level of the Backrooms. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. The daylight cycle at this level is also distorted, with only the afternoon and. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. The exact number of skyscrapers that have been discovered so far is 33. , is of the kitchen in Level -319. State governments control states, and the federal government cont. However, soon after, the wanderer fell into the void and woke up where they had first fallen asleep. The atmosphere is surrounded by a feeling of. Whilst primary source Macchina …. A generic hallway repetitious throughout Level -15, if ignoring the illumination fluctuations. 5-bathroom residency consisting of a basement, attic, living room, dining room, …. Description: Level 130 is comprised of a vast expanse of dimly lit rooms constructed of brick and concrete, occasionally connecting through hallways rather than directly. These rooms contain pools and have many pipes scattered throughout along their walls and ceilings. He can only see you if you are close to him (a bit further from where the …. There are three (3) main areas in Level 5 that are fully accessible. The level's strangeness lies in its unique ability to draw in these entities. Take your small business email marketing to the next level at Email Innovation Summit, email marketing’s most trusted and oldest community. [1] It is ironically a hotspot for wanderer traffic. The only sounds are ones produced by the wanderer, and speakers playing. The aisles seem to mimic the design and styling of a number of supermarkets within the Frontrooms. Description: Very little is known about the actual structure of Level 6, as the level is shrouded in total and complete darkness. Level -14, otherwise known as " White Segmentation ," is an infinitely interconnected system of randomly generated rooms each connected by a white door. Following the events of the Flicker, Level Fun's layout consists of a vast and complex network of rooms and hallways adorned with wallpapers of wildly variating colors and patterns. Jun 18, 2022 · Join the discord server : https://discord. This level, previously deemed incredibly treacherous, was subjected to a drastic measure of nuclear eradication by the M. “ Path to Salvation I continue to move down the interminable trail as thirst and starvation gradually set in. Oct 6, 2021 · Hello everyone, in this video I go over backrooms level "!" aka level RUN FOR YOUR LIFE! Hopefully you enjoyed it, and let me know what other levels you want. It takes the form of each wanderer's childhood bedroom, with a black void extending infinitely behind the doorway. 5 is a mysterious level that appears to be ''in-between'' the others. Description: Level 34 is a small tunnel, with only four feet between the ceiling and floor. Inside the rooms, you may find. The hallways contain various wooden doors on either side, each being approximately 2-6 feet apart. 4 is an expanse nestled within the corners of Level 3's confines, lurking within the deepest sections of the electrical station. The complex is divided in five distinct areas, each with varying layouts, which are connected linearly; however, two of the stations were progressively interdicted from. Level -69,又称"迷雾路途",由沥青道路系统相互连接,形成了一个庞大的网络,令人目不暇接。这些道路的密集程度各不相同;一般情况下,在行过一段不确定的距离(通常为 100 公里长)后,道路将变得更加紧凑和混乱。 Backrooms Wiki. The hotel appears left behind at a certain. Description: Level 0 is a non-linear space, resembling the back rooms of a retail outlet. Level 89 is a complex of oddly connected rooms that expand endlessly. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. Receive Stories from @z3nch4n ML. Festooned with celebratory décor, the periphery of the level is adorned with banners proclaiming …. Level -511 is the 511th negative level of the Backrooms. Level 150 was discovered on 05/11/2019 by the Team "Reed". Now go to any pc and click "F" while aiming at pc to enter it, password is "Itheardyou", then run Gate. Additionally, Level 190 is renowned for its resemblance to the Frontrooms' Aral Sea. It resembles a childhood memory from your past. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of. Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms. The most unique property about this realm, is the complete absence of life of any form. Description: This level is an infinite highway with tall, weathered, concrete walls at its sides. Because of unknown anomalies in the level, the description of the environment within Level -97 appears to have been "censored. And cholesterol problems are very common. slope runner unblocked The interior features white walls that are composed of lightweight …. The cause of this folding in is due to the. The image shown to the right is the only known image of Level 34. The level is extremely cold with a constant temperature of 0 degrees Fahrenheit (~-18 Celsius). Level 20 appears to be a modern, well-ventilated depot that stretches endlessly in all directions. to leave the level you have to find a …. Level 8 is the 9th Level of the Backrooms. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance. 7, colloquially referred to as the “Dark Lobby” or "The Squeeze" is a sub-level of Level 0. Description: Level 122 has the appearance of a 1980s never-ending strip mall with neon lighting lining the roof and floor of the level. Level 46 can be found in three states: Day: When the sun is in the sky, temperatures reach 70 degrees Celsius, being fatal to human life. Feel as though the impending death was concealed outside, within the vision. It is currently undetermined in size. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. In addition to this, parts of the floor are slippery, as if they were being mopped. Level 29, otherwise known as "The Lost Art Gallery" or "Artistic View", is the current 30 th level in the Backrooms. Level 40 (more commonly referred to as "Rolling Rocking Pizza!") is the 41st level of the Backrooms [REDACTED]. Level 64 is the 65th positive level of the Backrooms. 1 is often seen as an extension of its main level, Level 37. The bridges are supported from under by the use of support beams. Rare: The entity is found in less than 5 levels. The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). It is believed to be the safest level known in the backrooms currently. Level 74 is the 75th Level of The Backrooms. Are you looking to enhance your coding skills? Whether you’re a beginner or a seasoned programmer, there are plenty of free coding websites that can help you level up your skills. Its design resembles a typical London Underground train. The level's color remains around constant, all variations of yellow; this color scheme no matter where or far one travels. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Level 288 is, by far, one of the coldest levels and provides some of the harshest conditions in the Backrooms. Level 36 is the 37th Level of the Backrooms. 2 is a Sub-Level of Level 2, the 3rd level of the Backrooms. The rooms themselves vary in size and width, and are painted and carpeted in various warm shades of brown, yellow, orange, and red, as well as occasionally in blue. The entire facility has a radius of 1 kilometer and is filled with round tables which can fit up to 2 guests, and rectangular tables which can fit 4 guests. Level ∞ is a plane terminal that seems to stretch on …. One of the leading theories about depression is that it’s caused by low levels of serotonin. Image 10 was posted by Homeandgardners on Flickr, and is licensed under CC BY-SA 2. The Beast has the ability to camouflage within certain objects, with the …. It's believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. #backroomsFirst found footage of the backrooms final level, "The Stairway"Have questions? comments?JOIN THE TEAM DISCORD: https://discord. The goal is the find the true exit of the …. Attempting to enter this outside area by exiting through the glass …. Level 522 is known for being very complicated to navigate, only fully known by certain members of …. Level 231, or “Where I Call Home…” is the 232nd level of the Backrooms[REDACTED]. 1 is very dangerous, especially during the Lights Out Phenomenon. G have been investigating whether hallucinatory effects affect the wanderer’s viewpoint of this level, but many things are considered consistent between each wanderer’s experience of …. This Level seems to be an infinite arcade building with some fairly strange oddities. After the level's discovery in late 1943 - when it was found to be a vast and empty …. Level 195, also known as the HallOfTorturedSouls is an expansive labyrinth of black, pixilated hallways. , featuring the window entity above the first nightstand in Miranda's room on Level -182. Level -31 is a desolate and forbidding realm within the Backrooms, characterized by its formidable dangers and inhospitable conditions. The 'snow' is simply just clusters of these eggs, disguised as snow with fluffy white mush. One notable feature of this level is that it is devoid of entities and has both food, almond water, and clothes hanging …. The daylight cycle at this level is also distorted, with only the afternoon and nighttime. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. 科学家 (由于其研究的内容机密性,该研究人员的名字保密)的一封遗书和. The level contains four sections, all of them very dangerous and all of them have very high chances of killing wanderers. It is nearly impossible to enter, requiring numerous difficult steps with limited entry from either dangerous or other Backrooms levels that are hard to enter. It is known in the database as "The Study", but many people just call it "The Moon". These noises are coming from machines that are located in large rooms closed off by reinforced doors made out of metal. The initial encounter of Level 13 transpired on April 30 th, 1934. Upon entering Level 51, wanderers will first find themselves in a marble maze, with faded zig-zag patterns of gold lining the floor. Level 196's main area is that of a long, singular hallway that all wanderers who arrive at the level start within. Those who have gone towards that city go in good spirits and for a good reason. You will also see a black silhouette staring at you outside, but if you leave the room, the entity will teleport to the living room. This is further supported by how the level is entered similarly to how the Crimson Fields were previously accessed. Level 666 is the 667th level of the Backrooms. Notably diminutive yet formidable to access, Level 1000 spans approximately 1000 square miles, bearing a resemblance to both Level Fun =) and Level 0. gg/9PT5AEnNByLevel !"Run For Your Life" (Cubic Edition)On general request, here is the Cubic Edition of Level! rest. After you spawn, you have to go to Fun now because if you go the left way, a …. The objective appears straightforward - reach the door at the end of each level to secure victory. The appearance of each room varies greatly while still containing the same consistent layout. These environments are completely devoid of wildlife, anomalous entities typical of The Backrooms, and other explorers. His memories of the level depicted an old house and a park. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Parts of the level additionally contain a large variety of machinery, namely pipes. Its Wiki Entries span from the creepy to the downright obscure, and there's. The level posits a significant gravitational anomaly, allowing wanderers to. The interior features white walls that are. Level 92 is the 93rd Level of The Backrooms. blue mason jar number 13 value While rumours of Level 399 have long been widespread among wanderers, its existence was first …. It is speculated that the facility was dedicated to studying high-risk creatures on the seafloor. The ambiance is coated in a blue mist through and beyond bounds, and a small, quiet. co-authored entity horror hostile humanoid m. On the far left of the room is a single window, where soft light trickles through from the curtains. should this occur, cut it out of your head with the sharpest piece of the sky you can find. Description: Level 75 is a large group of narrow interconnected caves entirely made out of gallium 1. It's still uncertain the total length of this Level. Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End. From the deceptive tranquility of Level 0 to the unknown horrors of the deeper levels, we provide insights and strategies to guide your journey. Description: Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. Similar to its previous form, all rooms in Level 0 appear uniform and share superficial …. 1, known as "Space Complex", is a sub-layer found within Level 3. This is a Backrooms Explained Compilation video. Some rooms on this level have windows, though most of them have been completely blacked out. Level 89 is the 90 th level of the Backrooms. Level -560 takes the appearance of a modern hotel lobby from the Frontrooms. Although the level appears to be infinite, if one attempts to travel away from the factory, they will find that after a certain distance, they will remain in the same position relative to their surroundings, effectively not getting. The five levels of organization in a multicellular organism are cells, tissues, organs, organ systems and organisms. Level 64 is a complex of hallways that shuffles constantly, causing grave danger to anyone who enters. It was presumably taken on January 1863, 2 centuries after its discovery around 1666. There appears to be no physical door leading to an outdoor area and windows within the level simply reveal artwork depicting what one would typically see outdoors, except with a notably "cute. Level -10 is the 10 th negative level of The Backrooms. Embark on a chilling journey into the unknown with the game "Level Unknown: Backrooms," a horror-puzzle set in the mysterious realm of the Backrooms. Its main area, expanded throughout most of the level, is known as "The Gardens". Here is the complete list of current Backrooms dot net Universe Entities. Reason: Yk what ill rewrite this when i get the chance cuz this isnt that great. The three levels of government are local, state and federal. Level 49 is the 50th Level of the Backrooms. It is a level that resembles the interior of a 16 seater motorcoach. How far does the rural landscape go?. Level 116 is the 117th level of the Backrooms. It first released on August 11th, 2022. Don't even come here if you weigh more than 170 lbs, you will break through. Level -212 is the 212th negative level of the Backrooms. Description: Level 43 is made out of four (4) main areas inside the park. Level 4 also has vending machines containing snack bars and almond water. Notably, most carpets have straight black lines of. A presumably vast landscape of a suburban neighborhood seemingly built in the early 1950s but still quite contemporary, consisting of paved roads, concrete sidewalks, and residential structures. Level -319 is the 319 th negative level of the Backrooms. Due to this, psychotic breaks and mental breakdowns might occur, which can lead one to turn into Insanity. Are you looking for a way to take your animations to the next level? Doodly Official is the perfect tool for creating professional-looking animations quickly and easily. Find an office-style elevator to get to Level 4. Contrary to most other levels, this locale was not created by the Backrooms alone, but rather by wanderers themselves. The following list of Backrooms levels is the same list found on the Backrooms Level Encyclopedia page. The Suspended Daycare is the 57th level of the Backrooms. The house is always unlocked, and anyone can enter the house. The Building [] the Building is the first area of Level 996, and the location wanderers are led to. Description: Level 24 takes the form of a plastic moon model attached to several other plastic planets, with an LED sun in the center, all of which is completely up to scale according to those who have entered this Level. Description: Level 149 is an expansive sky filled with floating sand isles that have coconut palms. It represents a large hotel with several floors, restaurants, and more. Though the level can be easily referred to. 4 appear to be drawn to the lockers on this Level, looting the insides for supplies inside, including corpses. Level 32, better known as “What Happened Here?” or “The Future”, is a large area of land resembling a large plain with a lake in the center, with decaying infrastructure (buildings, roads, canals, etc. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. Hey everyone! This video is a backrooms levels explained video on Kitty's House (level 974) Hopefully you enjoyed it, and THANK YOU for watching If you ha. Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. The game offers you a journey through a confusing maze of yellow rooms, endless dark corridors, abandoned offices and other dangerous places Backrooms. Level Fun is an anomalous level of the Backrooms, and is widely known for being a safe haven of - and potential origin of - the Sanguine Festivus virus. Level 60 is the 61st level of the Backrooms. from studies, it is roughly 1 in 100 objects that will be subjected to this. agents information on where it is, only telling agents or other humans that the area is where …. However, what is known is that Level 43 seemingly first “opened” in 1991, as an “attraction” for both wanderers and Entities within the Backrooms. Level 72, informally known as "Piercing the Clouds" or "Skyscrapers of the Fog," is an indefinitely stretching expanse of stratus clouds dotted with towering skyscrapers piercing them. What sets Level ∞ apart is its peculiar day-night cycle. The audience is shrouded in darkness but consists of …. Level 68 resembles an empty restaurant, with nearly no décor present. The numbers get bigger the farther away it is from the center of the island, the largest number recorded being 999. Level 1, as originally discovered. If you love to build things yourself and have been looking to beef up your home gym, I have an awesome project for you: a DIY gym bench that’s fun and costs $50 to make. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. These areas are hard to find but these areas seem to build up to the final area. Level 100 is the 101st Level of the Backrooms. In the middle of a sweltering desert, my body is exhausted. Some rooms on this level has windows, though most of them have been completely blacked out. Drink some real water, it's about time you had some. Upon entering Level -51, you will be greeted by a lane of dilapidated, inaccessible garages. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel. Description: Level 91 is an area that seems to copy that of a location out of the backrooms, specifically a field in Kentucky. The quickest way to escape the backrooms (Starting at Level 0) (If you find an entrance to The Metro anywhere before Level 4, take it to Level 11 to skip some steps) Explore until you find a staircase leading to Level 1. Level 178 is the 179th level of the Backrooms, described as a looping traditional machiya house with a hot spring that is devoid of entities. dealer invoice hyundai palisade The walls, ceilings, and floors of the level all appear to be constructed from the. The hallways are also filled with. Level 699 is a safe haven that has achieved a mythical status, only known through rumors and old legends before the discovery of the azure pools on November 18th, 2015. Level 1 (The Backrooms) Radio Stick Man. The entire Level is illuminated by a faint blue light that gives the impression of being in a constant state of …. Like most other levels in the Backrooms, Level 32 seems to be infinite in size, though, notably, it can easily be divided up into “zones” …. well within spa reviews The level is split into 2 different areas, the first being the iconic pink building and the second being a vast plane of solid pink clouds. New start-ups of small businesses reached record numbers during 2021. now that you have the stuff you need to go in the rooms and get items. It shows a greater connection to its parent level, however, there are key differences. It is assumed to be initially discovered on 12/07/2017, according to a series of journals about the level left by a soon-to-be disclosed wanderer. Loading Level -1 comprises a long hallway made of concrete walls and old, carpeted flooring. Level 998 is a lesser known safe haven for wanderers in the Backrooms. It is important to note that the. Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. A Cafe’s interior consists of …. Description: Level 45 is an inky void sparsely populated by floating skyscrapers that appear to be near exact copies of buildings that can be found in the Frontrooms. To really understand the difference between acids and bases, it’s essential to understand what pH is. To keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. 12 inch planter with saucer Stress can affect all systems of the body, including the amount of vital oxygen getting to your muscles and organs. Check the right wall for a breaker, and then head to the next door. That's because it is an insidious parasite. Level -202 is an indefinite sketch of a barren desert consisting of a nameless, road of undetermined distance. Level 898 is the 899th level of the Backrooms. Documenting the levels, entities, objects and phenomena of the Backrooms. This image is an artist representation of Level -222. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels. Studying A Level Maths can be a daunting prospect, but with the right resources and guidance, it can be an enjoyable and rewarding experience. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue. The photographer’s whereabouts are currently unknown. Both sections are a comfortable 72°F (~22°C). The Backrooms 1998 takes things to another level of horror entirely (Image credit: Steelkrill Studio) I debated myself as to whether or not this game deserved to be on this list. The actual size of the level is still unclear but likely infinite, while many others declare it limited yet extensive to the point of producing the illusion of infinity. 01 is frequently mistaken for being a legitimate exit back into reality. Its interior space vastly surpasses the observable exterior, manifesting as an. The walls appear to be gray concrete, and the floor and ceiling are both made of the same material. Levels can be diverse in shape, size, and form - certain levels may be outdoors, whereas other levels may be indoors. The dreary atmosphere of Level 10, coupled with its. This test measures the level of ammonia (NH3) in your blood. The ceiling is low; only being 4/four feet. The presence of these neon lights seems to eliminate, or at …. Nevertheless, should a wanderer encounter this level, they will be faced with a large configuration of extensive hallwa y s and rooms. The level appears at first to be improved completely, including dry red carpets, repainted white walls, consistently working Wi-Fi and outlets, and the occasional bathroom. You’re trapped in an endless structure resembling and empty department store. These bars can vary in age and appearance, from modern day snack joints to bars recorded to be …. collegiate powerlifting nationals 2023 Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. Each aisle is exactly fifty five feet long. Thus making it one singular and disorientating colour no matter what. Level 130 is the 131st level of The Backrooms. it is currently unknown if the insides of boxes and furniture are protected via a natural effect of Level 19, or if the level possesses a rapid decay effect that only affects visible surfaces. The Sunset Pool, is a pool where you will spawn, …. You will have to explore spaces that are hard to believe exist. Level 699; tiles come in a variety of sizes and colors, but they have a unique feature that, when exposed to light, emits neon light in a rainbow of shades. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. It hosts flora of all kind from The Frontrooms, neatly organized and beautifully displayed. Take yourself off autopilot and ask yourself these tough, but important, questions.