Best Tank Design Hoi4 - Best template for Britain : r/hoi4.

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And then you want 7 Battalions Infantry with Two battalions artillery, in a different division (With a Single Heavy tank Battalion if you can spare the XP/Materials in ‘39. 4 Tanks, 4 Armoured Inf, 2 SP artillery (MLRS edition), Support Armoured Recce + Support SP Artillery. If you prioritize speed and maneuverability, a light tank may be the best option. The infantry is necessary for organization, 30+ is usually a good amount of org for tanks. 1941 tech, single 5 med 5 mot 5 support division costs 4618 IC. Some people will suggest 15/5, which would be 15 tank battalions with 5 motorized battalions. Use in armies of 4 divisions and keep them stacked together to fill a standard 80 width front. Soviet and Germany both use exactly this design - stats are king (especially hard attack in MP) and the extra turrets are the best source of stats by far. Change to 3 man turret, add a wet ammo storage and two heavy MGs, take Christie Suspension and Petrol engine. What I keep hearing is 44W for the tanks when you have the economy for it. You only need 2/3 of the tanks for the same combat width, 2. A great organizational value does wonders for the longevity of the unit. Fuel tanks come in a variety of sizes, with compact cars genera. ROCKETS VS TANKS! Which Is Better? - HOI4 No Step BackCOMBAT WIDTH META: https://youtu. That’s why you need to put together the best possible components. 4patriots survival gear Modules should be radio, easy maintenance, and either 2x small cannon or 2x extra ammunition. Mainly for any new design, you'll want to go with composite armour. So I just wanted to ask if someone can give me a good tank template for Germany, but unfortunately i don't have the no step back DLC. Missing 1 tank is going to drip your armour a lot. uses a '36 chasis, speed 12 Km/h, 95% reliability and good punch and . Also that twin cannon get you 2 ground. 1: The 40 width "13/7" heavy tank division. Even if the tank must go at 4km/h. Remember, the best tank design in HOI4 can vary depending on your nation’s specific circumstances, production capabilities, and the strategic context of the …. Now i must reach my Reliability goal and improve breaktrhough for the lowest possibe cost. They have less stats per width than tanks. You can find the latest version of this guide at this link: https://youtu. And as long as your setup can handle it, you’re going to want to download and install all 5 …. you don't really need mechanised or motorised, normal infantry will do the job cause heavys are very slow. This means in order to get back to full strength as soon as possible, you can lose a maximum of 14% of your HP per battle. 2) Once your 8/1/1 INF division template is set, you can flip those INF battalions to MTN for a useful 8/1/1 Alpini template, costing 40 Army XP and. How do you guys design your tanks and are …. This light tank design has high speed, reliability, and breakthrough. Need anti cap ship?: 2-3 torps, max engine, max radar, maybe an AA. It works best in an offensive action thanks to its large breakthrough value. They will push the enemy back slowly, at the speed of infantry walking. nba2k twitter But then you can't actually change the design until you have built up considerable (for the prewar stage) amounts. In my experience, heavies work best with SF. It gives a small buff to soft attack for a huge penalty in breakthrough. The Amphibious drive module is used to make other tank models like, light, medium, heavy and Sh capable of being amphibious. Your choice for next 2 slots, but additional machine guns is a good default if there's nothing better. Something SomethingContentLikeSubscribeAll That Jazz#gaming #hoi4. 50-75 is all you'll ever need for a tank division. Tank destroyers are cheaper to build than tanks but if you. I really liked when we had pre-designed historical ships/tanks/planes. All of those are based on the 1936 and later hull designs. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. If you do not have any Air make sure to substitute a. In this guide, you’ll be shown what division templates are best, supported by actual calculations. The most important point you pay attention to when designing a tank in the game is its ease of production and cheapness. The mod utilizes the armor designers features. 40 width tank med tank 10/10 motorised maintance support. A place to share content, ask questions and/or talk. "This is new meta for hoi4 multiplayer and singleplayer gameplay post 1. title This thread is archived Medium tank from 1940, three man turret, best radio you can get, sloped armor, armor skirts, additional machine guns, best medium cannon or howitzer you can get, christie suspension, rivited armor, diesel engine and upgrade it so it have 80 armor and it can go 7,5 km/h, works like. What you probably should do is going for the poor man's attack division, which is a motorized infantry template with a bunch of artillery to it. For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. This is one of the advantages of 10-0 infantry - it takes very little industry to field a lot of 10-0s. This is due to my desire to add hard attack to my tanks with a small cannon. The Wirbelwind is the third SPAA which consisted of the best armament out of all the mass produced Tank SPAA's of Germany. This plane design is a personal favorite in the early game as it focuses on one goal: grinding air experience against technologically …. Then you can create army’s of “shock infantry” designs, incorporating the slow tanks to give them armor and breakthrough. Special Modules - Self-Sealing Fuel Tanks. No point in adding production cost with more/better armor, just put all the cost into good stats. Reasons for light tanks in divisions imho are: - Divisions faster than 12 km/h. But the rational answer is to add support anti tank companies to your infantry templates. In this video I will show you the best 40 width heavy tank division template in Hearts of Iron IV Multiplayer. how old is julie grant court tv The Neubaufahrzeug was an interwar multi-turret heavy tank design which served as a test bed for later Panzers. I will also discuss what type of tank I would use for. I did see someone reporting success using Motorised Anti-Tank divisions that they kept behind the front and rushed to meet enemy Armour. I do engineer, truck recon, logistic, maintenance, and signal. A production line of 15 military factories on this design would need 45 steel and 15 tungsten. You can take all of Europe by 1943 easily. Septic tanks are a great way to manage wastewater and sewage in rural areas where there is no access to a municipal sewer system. Cyberpunk 2077, Fallout 4, HOI4, Final Fantasy X/X-2, Skyrim,. Now our last tank at the production should be outdated. SP: Focus on soft attack and armour (AI dosent use AT company most of the time so it can't pierce you) And for encirclement fast light tanks with lots of breakthrough. Pure tanks can get really expensive, 3 battalions of. I usually mix 1 TD with 6 Inf as a block against enemy armor. It puts you slightly over hills combat width. If you include the 2vs3 width the damage drops a little bit but cost becomes even cheaper. The basic barebones template that will work well in most single player cases is 15 Mediums + 5 Motorized. i play Canada alto in hoi4 and i was looking for some advice in strategies the tank divisions i build generally vary between 2 templates and are located below im not including a pure light tank division because i find light tanks to only be good at going fast and being spammed. Heavy tanks are slow but have usually ~20 more armour than mediums which can make them unpenetrable depending on tech. A lack of tanks and other vehicles lead to worsening equipment shortages in many tank divisions until the end of the war. 4, I used Porsche for HARM and TDs, MAN (not to be confused with Manchukuo) for MARM and SPAA, and Herschel Henschel for LARM …. Septic tanks come in two main t. This division will have really high speed combined with great Soft Attack and. Hey guys I am trying to come up with the optimal space marine template and tank design that won't be so expensive to the point that I can't produce enough of them quick enough to put into almost all my divisions. You can optimize the SPG for soft attack and the tank for breakthrough. There are an extensive amount of options…. Edit: also reliability on your tank design seems low considering the average reliability of this division is 69(xd) make sure your tanks design is at least 80% reliability, or you. The best 1936 fighter is either 2 2× cannon. Why this Template is Great: Better than the standard airborne division. Mainly for any new design, you’ll want to go with composite armour. I usually make a elite infantry division, a marine division, and tanks. I assume they have to do it, just not often, for instance I’ve seen Finland have some tanks late game, Finland does not start with any tanks so they had to have created a template, the AI also used modern tanks and so they create a template for that. You can use a chassis which is 1 size smaller than the gun and 3. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies. Support - Engineers, Recon, Anti Air, Logistics and Signal Company. The heavy tank destroyer is the most expensive design on this list, coming in at a whopping 35 production cost. Hearts of Iron IV 45483 Bug Reports 15180 After Action Reports (AAR) 1. BoxOfAids • Click the button on the right side of the chassis, you have to actually make a tank design, you can't build a shell of a tank. Modules such as heavy machine gun, radio, light machine gun would increase your defense stat. Hearts Of Iron 4 is no different. small puppies for sale in ohio under $500 As Germany I can have 72 of these ready by Barbarossa (June '41) and steam roll the USSR with battleplan. The game should automatically equip your units with the most up to date tank design. It's the same as any other good tank division. So a light tank with 15 armor can beat infantry and artillery, a medium tank with 35 armor can beat AA in addition, and a medium or. 2×4 Medium Tank; 2×4 Motorized Infantry; x1 Motorized Artillery; Support: Engineer, Motorized Recon, Logistics, Maintenance, Flame Tank; Medium Tanks are the best choice for both single-player and multiplayer HOI4 games since they have the best balance between power and speed with the right design, allowing you to use tanks the …. This beast will destroy every type of tank that isn't at the same level technologically. 50 km/h light tanks zoom through poland with jet engines strapped to their hull, feelsgoodmanSocialsTwitch: https://twitch. Jan 24, 2024 · Here is the best CAS design in HOI4 for 1938/39: Basic Small Airframe. Feb 1, 2024 · Here is the best Light Tank division template to use at the start of the war: 4×2 Light Tank. Light, medium, and heavy is mainly a trade-off of armor and hard attack vs speed and lower supply use. Flame tank is cheap as possible due to the battalion debuff(-50% sa/ha/def/brk/arm). To anyone asking why would i put air attack on a CAS plane, it's because air attack help reduces the amount of CAS planes disrupted by the enemy. Step 4 - Make it fast enough to not slow down your divisions. Make it as cheap as possible, just the flame gun, turret, and cheap armor on a light or even interwar chassis. Perhaps the reliability is too low. Keep tank speed above 8 kilometers/hr and keep reliability above 80%. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert). tank design: medium tank speed about 8km/h, reliability about 100% or less if you are using maintenance support company. 20ic for 70 armor is overpriced. Also click that button with the upgrade symbol and apply the MIO bonuses. I will also touch on the topics of combat width and best tank template designs as well. unless you plan on never upgrading you tanks, drop the speed down and get more reliability. Attacking armor divisions should use tanks instead of artillery (12 tanks - 8 mot is a good. The 1w and 3w of SPAA and SPG respectively are good for getting a division to a meta width of 35 for tanks and 30 for infantry. 13K views 2 months ago #hoi4 #ww2 #heartsofiron4. Any light tank works, so bulid the cheapest design possible. And my final point is you need to make your tanks 30/35/36w. Org needs to be above 30 ,Add AA support company ,Maybe add motorised AA or spAA (this is just personal preference). Overall I don't think you need to micro the combat width of your division templates. With armour for the protection of its internal operators against enemy firearms, the integration of a cannon or similar weapons that would be unwieldy to be carried by leg. In this video, you'll see how medium tank templates should look like in Man the Guns. I usually follow this guideline below: 1. 390K subscribers in the hoi4 community. Materiel's kind of easy - I think - since it seems like I research and produce more infantry equipment than anything else, so Mauser seems like an obvious choice. I try to keep my tanks at 80% reliability or higher as a based line but 70% or higher would work well as long as you have the industry. A single tank battalion per division. mcwilliams funeral home wellston ohio obituaries The main templates are 15-5, 13-7, and 12-8 (tanks-mobile). medium howitzer (i believe) 32 Soft attack 20 Hard attack. chi omega hymn and oath The new meta is now becoming more clear after a few weeks of the DLC being out so now I can share my thoughts. It does not change tanks' stats. If you have extra army exp, you can make SPAA and AA tanks. Includes tips on combat widths, doctrines, bonuses, …. Now, the same analysis but for 1943 tech: 1943 medium template. Great in its goal of eliminating enemy support planes. mobile warfare provides good breakthrough and let’s you use blitz and breakthrough tactic the earliest. Is there a way to update my tank design to a new chassis without having to remake the whole tank saving me 42 army xp. Way too expensive, lower armor to 4, change to welded or riveted armor, probably riveted, and remove all the components except the radio. And I can't just add more tanks because it makes the org go down even more. Air superiority = agility and range Interception = air defense Bombing = attack and range. The improved one is wayyy better. France is, in my opinion, the major with the widest variety of possibilities in MP. Other than the above it's fine. Originally posted by Mikoshi: For the airplane/tank designers I'd argue that reliability (if I understand how it's working) is probably the best bet every time. After some math and practical testing I have calculated the IC efficiencies and decided on solid tank and division designs. A comprehensive guide for Hearts of Iron IV players to create optimal divisions and units for any nation. These divisions are generalized templates. For 40w, it's basically the same but doubled. One suggestion I always make to people is to keep a few 20 width light tank divisions. The Early Game Cheat Bomber Screenshot by Raider King. This allows you to cheaply add hardness, hard attack, and piercing to, say, some Motorized or Mechanized. list craelers Medium tank, whatever main gun that gives most cost effective soft attack, highest level radio, sloped armour. Which tank size would you use for the flamethrower tank? Archived post. The German army would develop many designs of tanks over the period of the war and this guide will try to give you the ability to produce as many of the vehicles as possible from historical designs as well as some blueprint tanks. I pumped reliability in special slots to get more points into engine/armor and to fit better suspension and engine with speed bonus. You can also stack breakthrough or soft attack. The tank destroyer is focused on armor and piercing. You will focus on producing cheap and cost-efficient ships as much. The sheet has only the chassis stats, not including default equipment. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism". If you can beat those stats’ value with armor then those types of equipment won’t be capable of piercing your divisions. Optional: Shovels, armored recon, rocket arty, flame tanks. Can go heavier as long as your industry is capable, also can mix heavies with light howitzers and create mixtures like this. Mediums tanks cost barely any more production than light tanks, the only difference is the tungsten. For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. Picking a tank role in the tank designer. I do something like 2/3 armor and upgrade the engine till like 8 or 9. Early on, you can use half-sized divisions if needed. It's just trying to make more tanks, dun worry bout it. But you can go low reliability on support recon and flame tank since it's use low amount of equipment on that division. Normally 1/2 inf and 1/2 armour is about the sweetspot (min. Have a 50-50 split of Infantry (motorized/mechanized), and make it 40-43 combat width. Light tanks are ultimately a dead end. bump the armor down to 4 (will make the tank cost 1 less steel) use excess reliability on 2 "extra ammunition storage" modules. to make a good tank destroyer design we need to increase its attack to the limit. artillery light tanks will add A. Air superiority is a must for tanks so they. Due to targeting mechanics, in a one tile v tile fight your 42 width will focus its firepower into the lowest org division. Available only with the No Step Back DLC enabled. Should give you a tank with 8km/h, decent armor, great soft attack and breakthrough and goodish reliability. The BEST Tank Templates and Designs for Singleplayer. Also those tank role require more supplies and has less hardness. The size of a propane tank that holds 30 pounds of propane is a 7-gallon. A place to share content, ask questions and/or talk about the grand strategy game…. This new template is cheaper than the pre nsb 5/2/2. Im a returnee and I dont really understand the no step back tank designing menu, im trynna go for some medium tanks and ive researched a bunch of the tech. It’s important to note that heavy tanks typically aren’t recommended due to their prohibitive cost, high supply usage, and how easy it is to get high piercing on medium. for fighters you want medium chasis with spam air attack and defense. Depends how many you make, and how expensive they are. Support artillery, flame tank, armor recon, logistics and engineer. Romania also gets fighter 2s in most vanilla balance mods and supplies the majority of the Axis fuel. Best Modern Tank Design in HOI4. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. In this video I show yous the best light tank in my opinion, with a mix of cost, power and speed. While you sacrifice a lot of top speed they are still faster than foot infantry while requiring few or no trucks. Roughly 42 width division, around half mediums and half motorized or mechanized (depending on how much industry you have), adjust to end up around 30-35 org, supports are arty, engineer, flame tank, logistics, and AA if you need it. You want to balance cost with efficacy, so you’re really stacking soft attack, but not armor, and only really going for enough speed to keep up with mech1. The tank design itself doesn't matter much, most people just take any cheap light tank, design it as a flamethrower, and then start producing hundreds and thousands of them. The steel armour is there really for just some historical early Cold War designs such as the T-55. Move the window around then try again, idk why but that's fixed it for me. The very first ones offers almost 4 times the damage and costs almost half. The tanks are there for brektroughs and the inantry is there for division HP. Based on previous analysis, the best use of scout planes seems to be. In order for the divisions below to work, you will need to design some cheap, niche tanks. With Range Supremacy, components are still dominated by Self-Sealing Fuel Tanks and an Armor Plate with the addition of a Drop Tank (Special Features). Hearts of Iron 4 is a grand strategy game made by Paradox Development St. the best template is the template that fits for your enemy. Hungary/Bulgaria/Spain should probably go MW 15-5s. It is intended for single player: Heavy Howitzer Modern Turret Christie Suspension Cast armor with +4 upgrades Diesel Engine with + 20 upgrades Modules: Advanced …. It’s a very nice sweet spot that allows you to also put out a lot of tank divisions. Japan would need pretty much the same as the UK, and the US just do the max you can by 41 lol. Pushing with infantry and CAS often works against a weak enemy. tuolumne crime graphics sonora ca Unpopular opinion: I don't want to design anything! Discussion. Notes: This template serves as specialized infantry to have slightly better stats than regular infantry. With the max gun heavys have 25% more SA and 28% more HA. Join My Discord Community: https://discord. superheavy td with shitty gun and no extra …. Best overall choice: roach destroyers (tugboats?) - max engine, weakest gun. upgrades: maximize armor upgrade while maintaining the decided speed. Consider putting some points in there as that also increases breakthrough. the tank also needs little tech to start producing, only needing high velocity gun 1 and radio to. You know there’s a sewer line leading to your property, but the exact location may be a mystery. Industrial concerns remain unchanged. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. Don't level engine and armour above lvl 9 because then they cost extra chromium. Second, the amount of tanks in your division must always be smaller than the inf (or mechanised) battalions. So i use the heavy gun, superstructure, sloped armor, welded armor etc. Tanks already blow away infantry without the SPGs anyways. nylotto post cps casa verde qualifications Apr 13, 2018 · I BUILD HEAVY TANKS AS SOUTH AFRICA Well I like to have enough PP to change it depending on the tank, and I use both Silent Workhorses so I get over 3 PP per day (2 with a focus running). The Heavy MG Turret is better since it will increase Air Defense and Attack a bit while …. Dankus will show you how to break HOI4 once again, this time around with the new HOI4 tank exploit that lets you get literally infinite tanks. I just use 3 lines of medium tanks and 1 motorized in SP and works fine. if im not mistaken cannons give a lot of hard attack and soft attack, while howitzers give almost only soft attack, so if you're using it purely against INF use howitzers (or whatever gives you the highest soft attack) 5. You only really need about 10 to 20 breakthrough in a tank as in most templates that'll get you around 200 breakthrough which is the maximum amount of attack AI divisions will usually have My best design so far has been a 12. I wanted to make a defensive tank as well but you cant really have high defense stat on a tank. Here is the best Light Tank division template to use at the start of the war: 4×2 Light Tank. Learn how to create the best tanks in Hearts of Iron 4 with this guide. (as a support recon) Medium tanks I prioritize speed so I can exploit breakthroughs much easier. And heavies I prioritize armor and no speed just so the space marines have some support. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e. World of Tanks is an online multiplayer game that has been around since 2010. The effects of putting syrup in the gas tank of a car depend on how far the syrup gets into the fuel system. 401K subscribers in the hoi4 community. You could play around with heavy SPGs in the template for more soft attack, since they have even more ridiculous soft. As for tanks give 8/9/2 motorized, heavy tank, heavy SPG, with engineers, LT recon, logistics, field hospital, and artillery a shot. anti-air: reduce damage done by cas by a lot, always worth it. Top Comment decides what gets added. The one mistake in the design is sloped armor. During my Hoi4 School stream last week some people asked for some tank designs and suggested templates for medium and heavy tanks, here's my thoughts! I also. As it turns out, being a Shark Tank reject isn’t necessarily a death sentence. If you can spare the production change those out for mechanized. pharmacology practice quiz ati Infantry Division (4km/h) 9 x Infantry. Replace the gun with a flamethrower and you get the best Flame Tank in the game. A long guide on how to design a tank division template that fits your needs. IC of the tank matters when it's the difference between 50 tank divs and 20, hard research AT tech for better cannons (it's 1941 AT tech), and the 10 soft is needed to push. Your combat width analysis seems to ignore tactics. Tank Destroyers will have more hard attack, SP Art will have more soft attack, and SP AA will have air attack. In the division designer, there is a corresponding button. Try and give your infantry and tanks anti tank weapons high piercing is good against all kinds of enemies. change the engine to a Diesel engine and enough speed to hit +4 km/h. The latest version of this guide is now available at this link: https://youtu. What are good 1940 German medium tank designs? I’m playing single player and still don’t really know what’s …. If you can’t win the air war, replace one tank with 2 SPAA. because tank destroyer has -75% breakthrough, it is a bad idea to put any modules that provides breakthrough like : interleaved road wheels, radios, stabilizers. anti-tank cannon 2, twin cannon 1, rockets rail, single-engine 3, dive brake, self-healing tank, drop tank, you should be able to get all of these by 1940. One T-100 was converted into a Su-100Y tank destroyer later in the war. in this HOI 4 Waking the Tiger Guide as hoi4 germany im going to show you guys the right way to spend your army xp, too many people spendd it randomly and do. Max out the armor, sloped armor + welded armor. In the end you're looking at like 700 soft and 1100 breakthrough. I usually use 20/20 tank/mechanized divisions, but you can use more tanks and less mech if you keep the organization 35 or above. See the components, features, and benefits of each tank design. The question being, whether or not they actually win. Dunno about pure td but here's some templates using td. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 15-04-2024) By Vezachs. - Best Tank Designs (previously members only): • Best HOI4 Plane Design Blitzkrieg Unleashed - Designing Invincible HOI4 Tank Divisions. That is the sweet spot for org/dmg ratio. The Heavy MG Turret is better since it will increase Air Defense and Attack a bit while keeping Agility at. Extra points of the armor upgrade are better than riveted or sloped armor because they give breakthrough. Whether you’re trying to D-Day or fight in Eastern Europe, the Tank Buster Template offers a great combination of Soft Attack, Defense, and Hard Attack to neutralize the strengths of …. You should make the reliability as close to 100% as possible if your tank design is really expensive (>30 IC), so the tank divisions will not suffer slower reorganization. This is for a mod, and at least pre NSB, adding a couple SHT battalions to the 20-width special forces “poor man’s offensive divisions” (leg infantry. Bombard a nation with scout planes to reach the recon intel cap asap, then scale back to the bare minimum needed to maintain recon intel at that cap. Widths in the 40s are the best for tanks to balance stats and HP. You're aiming for 250-300 mils when Germany declares in mid 1941 if this is MP, 250 mils in SP is fine. I know you can just auto-design, but it isn't really the same thing. Its a lot cheaper + you can get the same amount of armor and more reliability which you can stack extra ammunition on. I think we need a designer that removes Tungsten requirement from medium tanks designed by it. Also design and produce medium flame tanks. I post the templates used to defeat Germany and The Soviet Union playing as Poland unaligned. The only way to make them work is to put them in infantry divisions so they add additional Armor, Piercing and Hard Attack. Once Barbarossa stalls, the usual offensive units are good (7/2 infantry, tanks+motorised). But when you’re done with the tank, it’s important to dispose of it properly. police chase palm desert today gmc c4500 topkick for sale I think Kirov would be the best. A place to submit spicy meme related to the greatest grand strategy game "HOI4". The main stats of a tank division should be attack and breakthrough. My light tanks I like a strategy that you slap on extra fuel drums to keep your tanks supplied with fuel for longer. There is no real reason to play medium in my opinion. The elite infantry is a medium medium (not a shitty medium but also not a quality medium) with infantry,aa, support and arty to get the desired width (10,15,27). The general lifespan is eight to 12 years depending on location, manufacturer’s design and maintenance. Cadiz, Tank Destroyers require less production for a battalion. If you use it, just use one line anti-tank only as support anti-tank is particularly bad. This is a 40-width design that will bust through everything with ease. Best infantry is 40 width, being 14 infantry and 4 artillery, if you play a smaller country you should. Higher level radio and medium cannon 2 is preferred. But feel free to make your own designs and mess around for yourself . For this design, you will have to use the Basic Medium Airframe. Looking for a good tank design for a major country to fit the following division template: 12 tank, 8 mech, 2 mot AA (42 w). 4 barbarossa patch no step back dlc best tank template in hoi4 as of now showing how to design tanks and tank templates in hearts of. One important aspect of this maintenance is havin. Division template and SPA tank design from my other post. Also i did realise my hair looks a bit shit in this video bu. -Multiple Barrel/Cannon Tanks (Yes this was real and it was called the MTLS-1G14) -Turret …. Soviet Tank Designer Suggestion. As the Soviets you can afford to put one or two Heavy Tank Destroyers in your infantry (assuming you are using 40 width, which you should. Adding to that, because I struggled with this question not too long ago: it is unlocked by the tech Engineer Company II. First priority is infantry, then air. Then use a 5/5 Tank/Motorized on offense or sub 1-2 TDs for armor if MF is an issue. Of course, you shouldn't produce the most vulnerable tank in the game just because you're going to design something cheaply. Try aiming at a production cost between 12-15 for Medium 2s and 16-18 for med 3s. The best tank division design (at least in my experience) is: 6 Medium Tank, 6 Medium SPART, 5 Motorized, Engineer, Recon, Maintenance, Artillery. Try and have your tanks armor above 70 for early game and 100+ mid game. Design companies are ideas that can be bought for Political Power (usually 150). If you prioritize armor and firepower, a heavy tank may be the better choice. Your org is high enough to take the hit from additional tanks. Not enough for entire game, good for 39s,although you dont need tanks before soviet war. Recon and support artillery are solid optionals. try to have 1-2 more motorized than tanks, this is because you need org above 30. 1: Basic 20 width "10/0" infantry. It's a tank factory+tank!!! Turkish engineering is always superior!!!🇹🇷🇹🇷🇹🇷🇹🇷🇹🇷🇹🇷🇹🇷. And my heavy tanks get 1 brigade in each infantry division. The 20/40 width meta that stood for years is the best example, so were light attack CAs post MTG. In order for 14% HP to be equal to 100% ORG, the equation is 0. This HOI4 Tank Guide For Beginners will teach you about the different tank types in the game and also discusses each tank type's specialties, benefits, and downsides. be/Yds2mEuVmAEFor all of my guides I also always make dedicated spreadsheets which. See the best designs for light, medium, heavy, and tank destroyer tanks based on different stats and features. Strat is poo and too expensive. Top HOI4 infantry template would be the 7/2, 20 width one. I BUILD HEAVY TANKS AS SOUTH AFRICA Well I like to have enough PP to change it depending on the tank, and I use both Silent Workhorses so I get over 3 PP per day (2 with a focus running). Propane tanks come in a variety of sizes, ranging from 20-gallon to a 250-gallon tank or larger. you should try the heavy sp-arty and use more arty than tanks, the heavy sp-arty only have an ic cost simmilar to a medium tank. The SMK and T-100 was a pair of competing multi-turret Heavy Tanks built to compete against the KV-1 for the Heavy Tank contract armed with a 76mm and a 45mm the tank was used during the Winter War however failed against it's competitor the KV-1. Depending if reliability allows it, the tank will have decent speed so can be used for encirclements. The best for it will be to combine free Easy Maitenance with free Extra Ammunition Storages, but it will lower my Reliability to 70%. It looks like we're looking at your monitor through a microwave window. The general idea for vanilla division templates is that you should have different templates for attacking (40 width) and defending forces (20 width). redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. Radar hariç 1940 yılının teknolojileri kullanılmış, doktrin fullenmiştir. Pure motorized divisions appear to be more practical now. The theoretically best design is 1 Military Police (MP) support company with 25 light tanks: these have lower manpower requirement per suppression point and take fewer casualties. They are slow as molasses, the advanced medium tank it designed me went 6. They replace the base game design companies, instead a new trait tree for each company is present. In mp you want hard attack to be able to deal with enemy tanks, so most plebs that are doing tanks go for high velo 3, and with that cannon piercing is not an issue nor is it an issue with high velo 2 at the time it gets unlocked, ever since nsb tank armor in tank v tank battles became obsolete, only thing you can make your tank armor immune to via armor …. Basically the butter to the infantry's bread. That said, tank destroyers are the hard counter you are looking for. In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1. For support companies recon (but not cavalry one), engineers and artillery are sort of base line. Overall still not worth it in my opinion. -Also balance the armor and engine, incrase ur armor value to 7 or 8. Motorized is best suited to follow your blitzkrieg tank divisions because they're fast and armored. If you start the game without No Step Back, there are currently 25 tank designs that COMSUME NO FUEL!. (about 100 times until I found something useful). Best Medium Tank Designs in HOI4. These are the designs that worked best for me, in the majority of my runs. now with the release of hoi4 no step back, many are wanting to know how to use the new tank designer feature. It won't fare well against enemy tanks on multiplayer but you can always outmanuever them especially considering they basically negate the existance of enemy infantry and just make especialized heavies or TDs to deal with them. It fits into combats perfectly and has good organization, defense, soft attack and HP for its very minimal cost. No division is can't enough to catch them. It severely hinders the player’s infantry divisions to perform well on the front, especially as a minor nation without the industrial capabilities to produce a decent air force. hoi4 best division templates & Tank Designs for HOI4 2022 (no step back) Thread starter GeneralisimoAR; Start date Jan 21, 2022; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. I took most of the designs from the 'German Historical Tank Designs' Guide which you can find in the Steam Workshop. Although the others are pretty wack. This template produces an overwhelming damage output of 3. For example: 'Matilda LP'-tank with improved Armor and Main Gun and name it 'Matilda LP Mk. In your case, that would be 2 width horse and light tanks with said example on a. NEW TANK META DISCOVERED - HOI4 Tank Design ReviewMain Channel https://www. this hearts of iron 4 tutorial will show you ev. How good is my tank design? Question tank. Currently I have the following designs in my army: Light Tank: Engine: 2 Armor 2 Medium Tank: Engine 3 Armor 3 Heavy Tank: Engine 5 Armor 5 Super Heavy Tank: Engine 8 Armor 8. Infantry Piercing is 3, Artillery Piercing is 5, AA Piercing is 33, AT Piercing is 75. Tank equipment modules are being unlocked through the armor technology tree for the base chassis, engine and armor modules. Notably, the modern tank turret allows you to mount a heavy cannon, and the modern chassis has the armor of a heavy tank but the speed, reliability, and cost of a medium. <- This applies to the original creator aswell as me Isn't Compatibile with anything that modifies the Infantry, Armor, Artillery Branches. The best IW fighter is 2 4× lmgs. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. More effective: concentration of stats. So heres some info Meta:Heavy TDs/Super heavy TDs when possible. Here a good tank div for start Medium tank template I use for sp Clost support gun (replace with medium howitzer) Context:in Singleplayer you need tank with lots of breakthrough and soft attack bcz ai only produce infantry. Keep in mind that these designs can still be modified to suit your individual needs, like adding more range or reducing fuel costs. com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub t. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. They are very balanced and flexible, so you can easily adjust them to your situation and playstyle! 401K subscribers in the hoi4 community. any modules that are not providing breakthrough should be avoided like. You can potentially do a mass production of decent tanks. SPG anti tank is for fighting tanks mainly. This is a beginner’s guide on division templates and tank design. In this video I will explain the differences between medium tank and heavy tank templates in Hearts of Iron IV No Step Back. The World of Tanks game is a popular online multiplayer game that has been around since 2010. If you add more tanks, ı would choose to add also 1 motorized for each new light tank, not for SPG's tho. Best offensive Infantry: 40 width pure Infantry …. For example, the first Medium tanks require 600 production for a battalion, while Medium TDs require only 288 - since TDs require less pieces of equipment per battalion. The following countries have it: FRA, SOV, ENG, BUL, TUR. What you want is for your infantry to be able to hold long enough against tanks so. - Best support are recon, artillery and trenches. Use proper cannon for type of tank. This way you can reduce the engine upgrades to minimal levels too, to save production cost. Further, a 40-width template suffers less dilution to armor/org from support companies. A good template 40 width is 14 infantry, 4 line artillery with support artillery, engineers, recon, signal, and logistics. I chose the 35 width as the most suitable for plains. Make sure your land doctrine is well developed and your tank division org is at least 30. If you change your armor to 4 (you can go higher than this if you want at the cost of 1 iron), engine to 7 and replace it with armor skirts you get a better tank for cheaper. Bogie suspension and riveted are beat for cheapness. Template wise, 42 combat width is good, but 30 is great for plains (which is the thing tanks are best at anyhow) with a mix off tanks & motorized / mechanized but try and. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. 26 combat width is just not going to do at all. It is not until you unlock cannon II in 1945 that cannons are better than MGs again. - Putting conquered equipment to good use. I would change a few things, but most of it is more personal preference than min max. Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. Signal, Maintenance, Recon, Engineers, Logistics. One you already mentioned, the cheap mass-produced light design for the easy bonus to attack. If looking to breakthrough against tanks, Hard attack should be higher than any defense the enemy TANKS have. Hopefully the Italy rework has an aircraft designer. So if anybody is willing to help me, I would be very grateful! Thanks in advance. If you really don't want them to use a certain design you can go into the division designer, click on the equipment tab, and uncheck the design you don't want them to use. R5: I made a tierlist on the basis of usability, feasibility and availability of tank modules. We're taking an in-depth look at the new Tank Designer in HOI4: No Step Back expansion! TheSocialStreamers will break down the new feature with this easy gui. I am not including main armaments (cannons) and type or armor (Riveted, Welded, Cast) because more advanced cannon is …. 6/6/5 (6 medium tanks, 6 SPART and 5 mot/mech) with mobile warfare absolutely melts enemy infantry. com/davefeedbackgamingDiscord! http:/. 1943 tech -> SuperHeavy tank with this design and this division. Select the tank we made and redesign it the way i showed. Marine and infantry division are just 14-4s (infantry-artillery) with engineers, air assault, attack helicopter, transport helicopter, and ifv recon (build them to. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. In this video I go over all of the best tank designs you could want for hearts of iron 4. There are two ways to go about it. 3: The 20 width mechanized \"point defense\" division. Nothing fancy, just welded armor, heavy gun, and some speed above 7km. Heavy tanks appear to be very useful as speed isn't that important and per battalion heavies aren't much more than medium tanks. Furthermore SH are cheaper then other tanks because you need less tanks per division. 10 Powerful Hearts of Iron 4 Infantry Templates. This popular mobile game allows players to create and design their very own underwater world filled with. I would only consider hotwitzer when there aren’t any armored division to fight with. If you lose tanks or AT guns in combat, the armor and piercing values change. Comments173 · ULTIMATE Guide To Tank Modules - HOI4 Tank Module Tier List · The MOST Disgusting Strategy EVER! · TOP 7 Ways HOW TO Fix Trial o. Is this a decent medium tank design I made? Question Medium tank design. I have tried it and it does just murder everything that the AI throws at you, but to be honest anything murders the AI if you have green air. The Allies most likely don't go mobile warfare so South Africa, Canada and Australia most likely go 13-7 SF tanks. The flame thrower tank support company is in my opinion the best unit in therms of efficiency. Support me on PATREON http://patreon. Get org to >30 by removing a couple of tank battalions, then add in an anti-air company. Please leave your comments and q. Apr 15, 2024 · The theoretically best design is 1 Military Police (MP) support company with 25 light tanks: these have lower manpower requirement per suppression point and take fewer casualties. Formula: optimized reliability = 1- 10/ (number of equipment) Or = 0% if you have 10 or less equipments of that type in each division. medium tanks is still strong and it's definitely a matter of personal …. The td is the same design with a small hv gun and the radio replaced with another mg. It covers various configurations, components, and tips for different scenarios and challenges. A heavy tank division, if slowed, can still punch through enemy lines. Case 3/4; If you want a combat width for heavy-tanks for (or against) Barbarossa and you want to let them fight mostly in plain-tiles (where those tanks have no debuffs), 30w or 44w is ideal, because the combat width on Plains is 90 + 45. You need ENG II, and when you design the tank you need to change the vehicle type in the top left drop down menu. discoverdade But modern tanks alone usually do the job very well. How to design better tanks and tank divisions to use in your next Hearts of Iron 4 play through. This is probably still the best design for pure fighter v fighter, unless you're in a contrived scenario where range doesn't matter (it often matters), and should serve you well overall. A complete tutorial on how to use the new no step back tank designer. Means I can add more customizations while still keeping reliability above 80%. Successfully invading the enemy-occupied areas with your units can lead to a possible breakthrough and encirclement of the enemy forces. 15w are 6inf 1arty with engie support aka just spam to fill …. This way the infantry has the highest armor. most of the good buffs are also. This is the latest version of my "Best Tank Designs" guide! Please keep in mind that these are Single …. Going over the usefulness of recon tanks first and then flame tanks. i would put a heavyanti air in there as well. speed: effects how fast tanks go, should be consistent across all of your templates. The best division for Japan is basically the cheapest mobile division you can get your hands on. In hoi4 it's best to stack as much firepower into your tanks as possible. 11 "Barbarossa" patch and its accompanying DLC. The tank main armaments are all in the artillery tech tree, and they are all over the place. Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. 13 heavy tank, 7 motorized/mechanized. You will be stealing ALOT of the equipment. One of the biggest drawbacks in any hoi4 game is air superiority. You will find that your initial mechanized units are no good in Barbarossa. May 19, 2023 · Special Features. The best 1939 fighter is 2 4× HMG with self-sealing fuel tanks (sst). A good general template will be good. 5 km/h; Gas Turbine Engine +25%; Christie suspension +20%; Henschel German Mobile tank designer +5%. SPACE MARINES Are Back! - HOI4 No Step Back Flame Tank Main Channel https://www. Best Light Tank Designs in HOI4. Keep in mind the Tank Designer in HOI IV doesn't allow for a lot of variety in the modifications so. You only need ~60-70% reliability. Main medium tank is a basic with 29sa, 62arm and 27brk. I think the best way is to change tank template. 18w is a good size to start with. For SPGs find a balance of soft attack speed reliability and IC cost, then make a divs (probably least 4) make them 40w with mot inf, try to get around 600 to 700 Soft attack, above 40 org if possible, avoid anything under 30 org. Amphibious 2's are equal to medium 1's. They're with infantry so they'll be at infantry speeds no matter what. Or you could also make tank destroyers with hard attack and put them in your tank division as well. I try to keep the speed at around 8 km/h. A guide to create the best tanks in Hearts of Iron 4, a strategy game based on World War II. Flame tanks have lower armor overall, but if you get it high enough, you make your entire infantry much more durable. Space Marine effectiveness + cost efficiency. Hearts of Iron IV 45459 Bug Reports 15167 After Action Reports (AAR). Here's how you do it, version 1: Step 1 - Take your best light tank template. zillow rentals queens Without Armor, hardness is not necessary. Step 2 - Make it into a SPAA instead. Panzer 1 and 2 are the only ones you'll really be able to mass produce and support with the oil you have until you can reach the Romanian and Russian oil fields. Light tank concentrates on brk and arm, goes into recon only, lots of forreign tanks …. 6 radically altered naval combat and added naval terrain to the game. It has been a little while I last was playing HOI4 so these numbers are better to be checked in-game if they are still the same. The main weapon modules are unlocked through the artillery technology. We click on the " convert tank" and put our new design now. Also speed and reliability does not look good. For all intents and purposes, you could make an "armored car" in the tank designer, but they will count as tanks equipment wise. Anti-Support Plane Fighter (1940) Why this Design is Great: Has one of the highest air attacks possible. Amtrac + Amphib tank marines are much better at attacking than infantry marines, since they're basically a tank+mech division, so they're quite effective at breaking out from the port. Tank design is really complicated since there are too many factors to consider, so there is a rule of thumb when designing economical and optimal tanks. The AI can't stack armor or research ahead of time so your tanks will always clap theirs. Support artillery, aa, logistics and and the reliability one. 10 Historical MP France Guide (Heavy Tanks) Tutorial. The tank designer is cool - I had a blast designing Panzer IIIs and Panzer IVs earlier, but then noticed that I actually can't really use them the way I was planning to: Early war, German tank battalions were supposed to comprise 3 companies of Panzer IIIs against enemy armor and 1 company of Panzer IVs for infantry support. Division Templates, Tank Designs, Aircraft Designs, and Metas (Bolivar 1. So basically I am trying to learn the template mechanics in the game and I made a light tank division. Disband all but a few, which you can use to good effect in the Spanish Civil War, then wait until you can field good medium tanks. Change the engine to 2x Engine II, and get the Special Features: Self-Sealing Fuel Tanks (Special Modules) and Light MG Defense Turret x2. TL/DR: I did some math to determine the best combat width in the new system. The tank design is also important. The top row of plus signs will allow you to choose your main armament. 7inf 2art w/ same supports add hospitals makes a good template for bleeding the AI in a war of attrition, 14-4 is better than the above in everyway but requires more army XP, 15mediums 5motorized makes a good tank divison for offensives, ONLY THESE TANK DIVISONS SHOULD PUSH BACK, 6tank 4motorized is cheaper on army XP but sucks, …. If you're putting it in a motorized division. Without superior firepower, you'll probably want to mix some SPG's, the classic 7/2 which would be like 4 tanks 3 motor, 2 spg. If it's singleplayer, try using howitzer/improved howitzer in your tanks for soft attack, because the AI generally field divisions with low hardness, so they take a lot of soft attack, and. Examples and real-world applications of usage are provided, along with pictures of each type of tank with auto-generated designs. They can be cheapish and pretty much design themselves: 2-man turret, skirt, radio, wet ammunition storage, stabilizer, christie, riveted, gasoline, whatever gun gives the most soft attack, armor and engine for breakthrough and to match the overall speed. You could add some mot artillery or rocket to increase the soft attack. "employment agreement for physical therapist" So what's the best tank design and template for Schleicher Germany? I can't seem to get it just right and have to rely infantry offensives which are too expensive, especially when the 3I just stacks on my border. The ship designs you will see below will be optimal for any major or minor nations. This allows you to focus production on light tanks and build enough of them to create several divisions very early. Dec 18, 2020 - Explore Keihan MirJavadi's board "Tank design" on Pinterest. Hearts of Iron 4 Division Templates & Tank Design for No Step Back DLC. Add your thoughts and get the conversation going. The more tanks you have the more attacks, armor, and piercing you. I would like to discuss with you guys how to best make a single player 40 width tank division template in Hearts of Iron IV. If any of the motorized gets bogged down the heavy tank division catches up and saves them usually. Offers further upgradeability with the right tools. It is a free-to-play tank simulation game that allows players to take part in intense battles against. Comments16 · Division Design in Hearts of Iron IV | Beginners Guides · TOP 10 Mistakes YOU'RE Making Divisions · The SECRET Superpower Eve. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant.