Swtor Juggernaut Vs Marauder - Jedi guardian and Sith juggernaut : r/swtor.

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I remade said character as a Shadow when 7. I have a 50 juggernaut and 50 marauder myself so I have had the experience of playing both in pvp. The mid skill tree is overpowered,i have never seen another skill tree so well made to cause damage with the benefit of the high damage reduction. Mad Dash, leap forward quickly with your lightsaber. I went sentinel for jedi side and going jugg for sith. More sharing options Followers 0. Armormech, by comparison, makes significantly less used augments. You just look like a killing machine made for war. browning golden eagle mark 3 mods Melee DPS Saber fighting specialist Medium. Juggernaut has a Tank spec so take that into consideration if you care. I'm trying to decide on a new alt and it's between going DPS Jugg or Marauder. I am wanting to level melee lightsaber dps, and at end game, I want to pvp only. The first 2 seconds of Saber Ward grants 100% melee and ranged defense. Rage is one of the strongest disciplines in the game when it comes to single-target sustained DPS. " Why? Well, because range are range for a reason. Harder to master than Jugg, and some specs are not very good in PvE (whilst they are good in PvP). Sure, it may seem "fine" in the context of these extremely unskilled arenas. Mark [SWTOR] Annihilation marauder build and rotation (32 674 . 2: Juggernaut just looks cool with muscle body 3 and in high level gear. Korriban is a world of dark secrets and hidden power. Im interested to know how these 3 classes are in pvp, im not interested in sorcerer. Tanks are generally more welcome/needed in groups than DPS classes are. If you like lightning, then you may like burst specs. In short, Sith Juggernaut is easier. Saber Reflect – Again, more defense as DPS is good. Assasin has a different play style. IMO the marauder animations are smoother but feel a bit more floaty and less painful if that makes sense. Like how Guardian/Juggernaut used to be the flat-out best PVP class because of old Grit Teeth, lol. Part of these changes not only saw to lower the sustain DPS of carnage but also nerf its resource management. seating chart starlight theatre Stealth has a lot of utility in letting you skip past mobs you don't feel like fighting, so lots of people pick a stealth class for their secondary on that reason alone. Step 3 – Purchase a basic set of green 324 Conquest Gear with your Conquest Commendations. Sorcs are very squishy and often targeted heavily in late game pvp. Juggernaut has very low Movement and therefore feels very clunky on some Fights. BioWare just informed that players now can test and give initial feedback on the planned updated Mercenary, Powertech, Juggernaut, and Marauder Combat Styles on the Public Test Server (PTS). Take a look at this guide and learn how to book short-haul Delta flights with Virgin Points. Imperial Agent Mirror Abilities Smuggler. 0 expansion gave Vengeance some really nice buffs. I prefer the Assassin class style, but. SO, with that being said, this isn't going to be a toon that I'm going to play a lot and will p. So I guess my main question is, is it wor. Spooky SSBM + SWTOR•111 views · 8:16. Haymakers said: Which does higher DPS in PvE AND PvP? The one played by a more skilled player. I believe assassin is the AOE knockback. Is it worth playing juggernaut or i guess even mara? THis is for PvE. Jug can tank in competitive pve content but is the worst out of three tanks to take into ranked pvp. I like the Juggernaut's single blade animations better, but I truly suck at playing a tank. Don't have enough experience with the Knight, but I really like Baras. native, one of my favorite secret spots is far from the typical tourist trail: the U. It's just that Mercs and Snipers are better + ranged and Marauders have more overall raid utility (bloodthirst and predation) and better (potential) dps. Although single target dps of vengeance is poor, it provides more damage reduction and CC immunity after force charge. Zum PvP, natürlich wird und soll der Juggernaut weniger dmg machen als der Maro, obwohl ich bis jetzt keinen maro gesehen hab der was rafft. I can become one with my rage and seek out vengeance for …. DOTs, vengeful slam, ravage, blood rage, and two fillers where you prioritize damage unless you need more rage. I always say: "please give me time to put 5 sunders on the boss before you start dps'ing" Simply because I have aggro issues if a marauder, highly geared sorcerer and such start nuking. Vulkk (Alex) is the owner of VULKK. Operating through a revenge-fueled state of sadistic rage, the Vengeance Juggernaut halts would-be attackers with a torrential offense. So many people saying Marauders are squishier than Juggsa Marauder has really good defensives and utilities. All Activity; Home ; English ; Combat Styles ; Guardian / Juggernaut ; Sith Juggernaut (Vengeance) vs Jedi Guardian (Vigilance) Duel. It can occur in the days or weeks following a heart attack. But im looking for a advance class that can solo 2/4+ heroic and be viable in flashpoints with a easy going pace for lvling. Powerech is just a jack of all trades and even master of some. If you want to play hatred Assassin, just roll sorc, because hatred sin's are just sorc cosplayers. For solo content, Vengeance will probably kill stuff faster but annihilation will allow you to bypass every 2nd or …. Guardian/Juggernaut also has more defensive cooldowns which help if you want to solo heroics. The rotation is basically "hit the glowy buttons. I played the Marauder during the previous weekend beta and since then I've been trying to do…. I haven't played in a long time, but when I did I enjoyed Juggernaut. Go to channel · SWTOR 48K DPS, 28 Million Damage Vengeance Juggernaut Queshball: . gacha picsart What you have to understand, dear OP, is that some classes [okay, one class - commando] are not meant to be 1v1 machines. Got a 50 mara good geared just wondering is jugger better ive rolled war on a new server as i want migration but it might come along later and i love the warrior class for pvp is jugger better? Advise would be appreciated i am aware of tanking and dps roles etc 2 50s a sin and mara both champion. Pick a juggernaut and a DPS ability tree. They are the Sith counterpart of the Jedi Sentinel. gotrax return They may also be available from Kai Zykken in his rotating inventory for …. the sentinel pvp chest is a pewter-plated iron man outfit with a lit up, metal backpack. And I’m trying to decide which combat …. I'm a new player, only been playing a month. How you get to that threshold depends on whether you're Carnage spec or not, as Carnage gets an additional 3% for free as part of the spec, so you need far less alacrity from enhancements and augments (663) compared to 1213 for the other two specs. The Sith Marauder is one of the of two advanced class of the Sith Warrior; the other is the Sith Juggernaut. On my melee toons I have absolutely no fear of a sage by themselves. I've got a level ~18 Guardian and Juggernaut, and I'm unable to decide which one to focus on to get to 50. Protectors of peace and frontline defenders and etc. Looking for a quick answer before I start rolling one. Crafting in Star Wars: The Old Republic is a great resource for both self-sufficiency and for making a profit. The way I see it, the marauder can dish it out and the juggernaut can take it. For gameplay/combat, I recommend Guardian/Juggernaut for new players. Ya I agree, the sentinals moves do look better IMO. Against a Sorc the chances are a bit better, but if the sorc is going to lose he can just Whirlwind you and heal up or even just walk away. The big thing to note is that if this proc is active and you use Force Speed to gain Convection stacks, both Subversion and a charge of Convection will, unfortunately, get consumed on the same Lightning Bolt. Jugg is the one who has 20-22k Raging bursts, The only time jugg can hit a bigger Raging Burst than a mara is again, because of Pooled Hatred utility. Juggernauts have a lot of defensive cooldowns …. Only thing I dislike for Shadow is the animation for Cascading Debris. And was wondering between Rage and Vigilence and Carnage and Annihilation which of those are better damage. Vengeance Jugg has much better mobility, and they both have pretty much the same cc. Hey guys presently I have a 50 guardian that I mostly pvp with. Then you can respec to tanking if you need too. This set is wearable only by Imperial characters, who are level 43 or higher, but is only wearable by Sith Warriors* and Imperial Agents*, even in the Outfitter tab. Dark Stability – Activating Deflection grants Dark Stability, which makes you immune to stun, sleep, lift, and incapacitating effects for 6 seconds. To start playing Fury, you will need to first create a Marauder character, which can be played by Sith Warriors and Sith Inquisitors (or even the Jedi Knight and Jedi Consular if you unlock the dark-side Combat Styles. Dec 30, 2012 · A DPS-spec'd Juggernaut has far worse CDs than a Marauder. -Lack of effective defensive or offensive cooldowns. I'm sure I simply haven't invested enough time into playing one but I end up just going back to my juggernaut in the end. If you are strapped for cash, it is much more difficult. So I still haven't fully understood the point of the shared tree in this game. I believe that all the variations of that armor are "Heavy Armor", I use a set exactly like that on my Juggernaut and don't remember ever seeing a medium version. I specifically looked at their resolve and it was no where near full. I'm not an assassin and operative and Marauder and I can not go into invisibility, my only way to break this distance Charge, which I can not be used in fight aga. Both have sustained and burst disciplines for DPS. Progressively slows the target from 60% to 10% movement speed over 5. Arena PvP in SWTOR is a very different game mode then Warzones, while both fall under the genre of PvP the way the game mode is played, tactics used and skill involved is very different than Huttball or Voidstar. I asked for no advice, got my merc to level 32 and said "Well, this is stupid. There are 2 main class-specific mitigation options for the Juggernaut: Lord of Pain: (2) +2% Endurance, (4) Reduces the CD of Threatening Scream by 5 seconds, (6) Threatening Scream increases your damage reduction by 2. Juggernaut dps is a cannon fodder. Hi, i would like to make a suggestion about juggernaut/guardian. People just tend to not want to attack a jugg, because it seems like a waste of time. As with any other MMO basically I think Marauders as the heavy melee dps will be very good in high level PvP, IN A GROUP. Step 2 – Complete a Conquest at Level 80 to earn the Conquest Commendations currency. But, it gets better because with 2 talent points you can get the up time on this ability even higher! Marauders get Fury!. Jan 19, 2012 · The marauder has the potential to do more overall dps simply because of the mechanics. Everywhere I look juggernaut dps specs are rated as bottom tier in pvp, while marauder is at the top. I'm about to start a Sith Warrior character and am having a hard time choosing which class I want him to follow: Juggernaut or Marauder. 0 Rage Juggernaut PvE Guide if you want more detailed information, especially on topics pertaining to gearing, abilities, and ability tree choices. The Sith Warrior Origin Story can choose between eight Force-user Combat Styles: Juggernaut, Marauder, Sorcerer and Assassin, and if they have them unlocked, the light-side Guardian, Sentinel, With the Dark vs. Follow me on twitch! https://www. Question for all those out there interested in being a juggernaut or a marauder; do you believe that Bane's mask from "The Dark Knight Rises" would make a good piece of a costume for them? Look at it this way, Bane's mask is a tech mask; sure it has some features that don't show up in the game, b. Republic privateer, smuggler, and overall a loveable, scruffy-looking scoundrel, the smuggler is one of the most lighthearted of the class stories. Like 3 or 4 months ago i leave the game for work issues ( no time to play ). Rage feels better on a Marauder however, so I'd recommend maybe playing rage and seeing how you like that over Carnage. Rage Juggernauts earned their name because they overflow with Rage, allowing them to continuously focus immense amounts of power into individual lightsaber strikes and bursts of raw Force energy. Guardian/Juggernaut also has more defensive cooldowns which help if you want to solo …. Most new players take a look at these eight options, and choose a story that appeals to their interests. Side note- I personally have chosen to pickup the campaign armorings to give me the marauder two piece setbonus (-1 rage on Vicious throw) rather than the range reduction on Saber Throw, play with both though and see which one suits your playstyle better. -Difficult to kite unless CC'd. 0, Smash and Vengeful Slam will spread them if …. At the end of the duration, the target is crushed. This article has been updated with information from the PTS. The players behind each of the two characters are similar in skill level to one another, if not exactly the same. Juggs have more bulk and are more versatile as far as roles go. Just anything to help me decide. An experiment by Morningstar's Jeffrey Ptak found that a hands-off approach to investing performed as well as the S&P over a 10-year period. For leveling Juggernaut is faster in tank role, than a marruder dps. As far as the choice goes, aesthetically, the Marauder looks far better in my opinion than the Juggernaut (for the most part). But equal skill, the Mara will beat out the Jugg. Force Bound is a crafted set bonus so if you have 80-100mill to waste it is an easy set to obtain from the GTN. Zhang Yiming, the storied co-founder of ByteDance, is stepping down from his role as the CEO and passing the torch to Liang Rubo, another co-founder of the TikTok parent and one of. Feb 5, 2012 · Marauder also has better survivability than a Vengeance jugg with cooldowns, simply because having heavy armor in pvp doesn't really mean much at all. They're very fun to play but take practice to do well. It gets tedious after a while having to go through 5-10 skills just to kill a mob in pve on the marauder, where the assassin can basically fall back to thrash. Marauder is way more button spammy than assasin. Analysts are expecting earnings per share of ¥41. Annihilation = most damage over time but with ramp up time, lowest burst, preferably for pve. But the animation fight style and even move abilities for a juggernaut is so much more satisfying than guardians. It provides a 10% damage buff on all abilities that should have very high uptime as well as proccing additional stacks of Furious Power to provide periodic one-ability 25% damage buffs. Strikes with both weapons if dual wielding. I was torn between the things said in the first couple posts and my desire to have a Vader. aoe knockback (very early < 10) execute earlier than Jugg (32) cons: light armor. So i have both of these classes at 75 and 306 i still need to get gear sets for them and optimize my gear a little more. 0 - if you know how to play one, you know how to play the other! Don't forget, after the expansion update, Combat Styles so you're no longer a Sith Warrior or a Jedi Knight in combat, and are now instead a Marauder, Juggernaut, Sentinel, or Guardian. Fade – Reduces the cooldown of Force Cloak by 30 seconds and extends its duration by 5 seconds. Jun 13, 2022 · IMO the best defense in 7. So with that being said, how does Juggernaut DPS stack up vs the Marauder in the game? M. which do you think brings more to the table PvP wise? What do you prefer to have in your groups? I was thinking maybe marauder for heal debuff, but force push>charge can be used as extra interupt for jugg so that's similarly viable. For leveling, Carnage is objectively the best because of automatic ataru form procs on sweeping slash. It has passive 15% additional movement speed and also Predation, a group-wide speed buff on a 30 second cooldown (or no cooldown with a util that you usually only take in pvp). So that's 26-30 stacks for a Marauder Vs. Sith Warriors, described as "an unstoppable force of darkness,"[2] were combat specialists of the reconstituted Sith Empire, and served as the champions of the battlefield,[3] entrusted with the task of destroying the Empire's enemies and enforcing Sith domination across the galaxy. I just started playing swtor a few weeks ago and I leveled as immortal juggernaut and I was wondering which juggernaut discipline is best out of all three for both leveling and after endgame. The main difference at there core is animations and armour. The ability to work with metals and electronic shielding to construct personal armor. =====Questions===== 1 - Is this summary of the Marauder (Sentinel) specializations right?. Juggenaut have less dps than Marauder bu. To me, the Guardian/Juggernaut "flows" better in combat and has more team versatility with the ability to change specs to tank and to toss out taunts. Ich überlege gerade hin und her zwischen Marauder und Juggernaut; würde sich ein erfahrener Krieger mal die Mühe machen die Skills zu listen, die nur Marauder respektive Juggernauts erlernen (Also die im 2ten Reiter beim Ausbilder ) Falls es so nen thread bereits gibt gebt mir saures und den link! Edit: gefunden!. Meta has appointed Sandhya Devanathan as the new India head following several high-profile departures in its key overseas market. I suck at games so not dying is pretty high up on my list of priorities. Pros of Carnage: Better and more frequent burst, though Anni's baseline is much higher. Posted October 26, 2015 (edited) Power will always grant you higher bonus dmg, mastery gives a increase to bonus dmg as well as crit chance. To start playing Vengeance, you will need to first create a Juggernaut character, which can be played by Sith Warriors and Sith Inquisitors (or even the Jedi Knight and Jedi Consular if you unlock the dark-side Combat Styles. Defense spec Guardian and Immortal spec Juggernaut gets the instant/non-channeled Stasis/Force Choke respectively. Give DPS the option to opt into getting a heal from intercede/guardian leap. The rotation is basically “hit the glowy buttons. I tried to play 3 or 4 wf yesterday and today, i guess i dont have good gear but im still. Marauder also has better survivability than a Vengeance jugg with cooldowns, simply because having heavy armor in pvp doesn't really mean much at all. For a rated team, would you prefer a second Marauder or a Juggernaut for DPS and why? P. I have a marauder/sentinel as a main, and I'm thinking to roll a juggernaut/guardian. I have bio and use epic crafted consumables. Sentinel/Marauder have more abilities and more complex rotations. The Rage Juggernaut uses debilitating bursts of lightsaber strikes and Force powers to exhaust their foes, crushing any hopes they had of mounting an effective offense. mini bike racing engines 0 expansion for the Marauder, including Annihilation, Fury and Carnage on the test server!---. flags for room guys Hi guys, I am interested in rolling a melee class that can tank in end game PvE and be a proper DPS in PvP. This burst lends itself a bit better to PvP, but it's still valuable for checks in PvE. The Best Crafty Guides by Odealo. sonic_rockz posted DPS is always easier to level solo than tank. All I do is warzone I have no interest in flashpoints really so heres my question: I understand that both jugg and marauder have their own unique playstyles and one may be better for teampl. The sweeping sash tool tip says that this ability uses both light sabers if duel wielding. Vengeance Juggernaut VS Immortal Juggernaut. my first one is sniper, i like it, but got bored at lvl 20s. they dont have anything that stand out. Reasons: 1: Juggernaut just sounds cool. Kinda like Original death knight powerful. Tanking: Power techs do it ALOT easier, and better survival overall. With that said, Mara and Assassin are pretty even. Sith Sorcerer/Jedi Sage - think mage+warlock+priest. Once you are ingame, press K on your keyboard to open the Combat Style tab, and choose Rage from the three options. May 8, 2022 · Annihilate has 3 procs and 1 debuff associated with it that are relevant to your rotation. Your Combat Style choice is a permanent choice, so choose wisely. electricity and circuits phet lab answer key I want to know whether it is possible for a Sorcerer to beat a Juggernaut at the higher levels (40+) in a 1v1 PVP? Given the skill of the players is equal? I'm having a very hard time fighting tanks as my Sorcerer 1v1, it seems their heavy armor and high health just absorbs all of my lightning damage and just a few strokes of their lightsabers. Warning: If you don't know what you're doing then you will be very squishy. The Marauder offers Bloodthirst as arguably the best group buff increasing damage and healing by 10% for 10 seconds. Crafting Skills include the following: Armormech. Companions follow you through your personal story in the Old Republic – they accompany you in battle, and they help you with crafting and gathering in the game. 1: Step 1 – Reach Level 80 and pick up the Legendary Implants quest. The main question that comes down to is if you want to sacrifice mobility for more of a wam bam ty mam damage style. If you want a simpler experience, go with jugg. I usually wind up as a human because they have the best options, especially as a Jug. Why solo builds are worth using in SWTOR. Please also check out LdSiris's YouTube . 0 due primarily to the Indignant Rumination passive skill, which removes the cooldown from rage spending attacks during the 6 second Enrage duration. Hey, I need a bit of advice from the more skilled marauders here. Optimal Stats for all 24 Disciplines to Maximize Average DPS, DtPS or HPS in PVE Bant the Fat and Pink Co-GM of Psy-Ops on The Harbinger Patch 5. 0 Expansion, Legacy of the Sith. The Juggernaut holds his saber in one hand (a much better pose IMO), and his strikes feel more powerful. craigslist alabama free stuff Has amazing damage, the most defencive cooldowns in the game, a reflect, the ability to heal themselfs nearly back up to full just from taking damage and have heavy armor so they arn't as squishy as the assassin. This article will cover their current standing in the meta, BioWare's announced changes for SWTOR 7. Wielding two lightsabers with deadly precision and overwhelming zeal, the Marauder is the Empire’s primary damage-dealing Force class. Alot of cooldowns U need to wait alot. Annihilation / Fury Marauder are both top parsing (S tier) if you know what you're doing, they have limited stealth capability and Anni has some self heals. Equally skilled players (which is honestly pretty rare) a mara comes out on top. Marauders are glass cannons, juggernauts' survivability is amongst the very best in PvE. That should give you enough to work with. [SWTOR] Updated Vengeance juggernaut SWTOR 7. Juggernaut uses one lightsaber and can tank. As a Juggernaut specialization, players also have a leap attacking ability (with reduced cool down and a second leap available via utilities), Intercede to a friendly player (which provides a damage reduction and threat reduction effect as well), Mad Dash gap closer that can also be used to cheese mechanics, a. Obliterate, short jump to an enemy. Annihilation and Carnage are nowhere near as good as Fury, but Carnage is getting a buff soon. I would appreiate if a few Marauders and Juggernauts came by and gave me the pros and cons of their class! Thanks, Flameburst!. io you can see that Annihilation is nr. local cdl a driver jobs I have a marauder at 24 and a juggernaut at 25, so maybe I dont have the full lvl 50's experience of the Sith Warrior yet, but basically Im worried at this point, mainly about falling behind in DPS in both PVP and PVE, as a juggernaut, every where I try to look for an answer, I see the same "Mara. a marauder / juggernaut should never lose to a gunnery commando. So you'll see them swing their empty hand unnaturally. I miss the old MS though, the replacement is awful and the animation is clipped. Marauder is more suited to receiving attention due to the way Cloak of Pain works. It makes Alacrity augments and Absorb augments. Currently, a Rage spec Juggernaut is better than a Rage spec Marauder in PvP, but that advantage goes the way of the Carolina Parakeet when patch 1. It is one of the more iconic Sith Warrior abilities with a variety of situational capabilities. Marauder feels fast and brutal, as far as the animations go, while the Sentinel's use of twirly-hilt, reverse grip nonsense just doesn't do it for me. Later on in the game, both advanced classes get Vicious Throw, which is a 10m(15m if you use the Marauder PvP armor 4 piece set bonus) finisher move that's gated when your opponent reaches 30% health. This guide is strictly for beginners looking to try out Fury spec for Marauders for patch 5. I'm going make this post both in Sent and Jugg forums because I feel like I will get a better idea from both sides what people have to say I'm a bit of a slow MMORPG player. Hello all, I recently started playing as an Imperial Agent/sniper, after getting to about level 11 I just can't stand how stationary combat is for that class (not not mention how your first companion should have been a tank rather than another imperial agent type class) and well to be frank, this. Boneshatter is a Melee Strike restricted to Axes, Staves, Maces, and Sceptres. At greatest level of skill yes, marauder will have that 4-5% edge over juggernaut, but chance are average player will have slightly lower dps than on jugg. Progression groups would be foolish to take a Carnage Marauder over Fury or Anni. For paladin-like (not holy) - look at Sith Marauder/Jedi Sentinel (DPS), then Sith Juggernaut/Jedi Guardian (tank) Sith Assassin/Jedi Shadow & Operative/Scoundrel are stealth classes, some specs similar to rogue. so I just came back as well after a 7 year hiatus, but had played op and socundrel to 31 (that was a grind). I am very surprised as that seeing as how I normally…. To start playing Immortal, you will need to first create a Juggernaut character, which can be played by Sith Warriors and Sith Inquisitors (or even the Jedi Knight and Jedi Consular if you unlock the dark-side Combat Styles. Combat Log Viewer and Analyzer for Star Wars: The Old Republic. I have narrowed it down to the DPS Juggernaut or DPS Assassin. So basically, as far as my limited experience goes, Sorcerer if you want to heal or be further away from danger whilst unleashing your Force powers, Assassin if you want to tank or be moving around wreaking havoc with a combination of melee and Force powers. tv/ragequittinggamingStar Wars: The Old Republic Patch 7. 0 PvP How to kill fast with Fury Marauder and Concentration Sentinel. Who here is losing to a sage ? And do you think there is even anything they can do to beat you?. If your character’s choices lead them away from their faction’s alignment and down the path of light side or dark side, they will eventually unlock the option to pick the other faction’s Combat Styles in. Which one + spec makes the leveling a super enjoyable, easy breezy experience. In the context, I play Vigilance/Vengeance (Guardian/Juggernaut) and Watchman/Annihilation (Sentinel/Marauder), quite strictly in PVE (HM/VM, hardly ever at top level NiM/MM). -Sniper Bounty Hunter, Mando goin' pop, pop, making targets drop. Sith Warriors and Sith Inquisitors will be able to choose between Juggernaut, Marauder, Sorcerer, or Assassin Combat Styles at level 1. From a mechanical standpoint, the sorcerer has the Lightning Storm ability, an amazing spammable AoE CC damage ability. When your character gains access to a second …. I'm always top 3 in dps usually get more than 5 medals in pvp and I can take on anything 1v1 other than other sentinels/marauders who …. sli96r Sith Warrior - Annihilation Marauder/Jedi Knight - Watchman Sentinel - 98. The only things you really have to care about for Darth Vader are Male and Body Type 3 unless you want to take the mask off. If you did both Sentinal and Marader, you've already seen both stories. JC - Sage (always felt like this was a 1 spec story) Trooper - Commando, Vanguard, Mercenary, Powertech, Sniper, Operative. The Juggernaut animation should place both hands on the lightsaber when swinging, but this is no longer the case. 0 Carnage Marauder Guide by Dantiko; SWTOR 6. The path to power in the Dark Side comes to the Sith through intense passion and, most importantly, rage. Plus as a bonus you can actually escape unfavorable encounters in many situations. While this guide is based off a Vengeance viewpoint, the information relates to all warriors and should definitely not be. If you don't have a group it will be quite frustrating even with more CC. Thats what I mean by them being rewarding if played to a high level of skill. If you like the Juggernaut, but like the Sors force powers, then I'd go either with a Hatred assassin or darkness assassin. I just made a sith Warrior and not sure which of the two advanced classes to take, What doe people recommend for the most survivable and fastest leveler for Pve? also, what are the best crew skills to take for the class?! advice wanted, please?. I played it as a DPSer; I am not a very good tank player. For example, a player who likes Darth Vader might want. The first step to mastering your character in SWTOR is choosi. Hello friends and Merry Christmas. Jugg damage is back loaded, meaning you have to build rage before you can use your harder hitting abilities. They play a bit differently due to their other skills but there is still a difference. If you're crafting on a high level character, you may choose to craft for endgame rather than for fun. It also affects the energy regen, which leads to overall lower dps. Theoreticly a dps marruder does more dmg at endgame than juggernaut, but thats really rare to see. If you enjoy it, try a marauder next. It takes some real effort to master, but it's fun, satisfying, and quite powerful. Juggernaut is now using (not sure since when) the marauder version of the viscous slash ability (one of the base level 1 abilities). In this first video in the Master Difficulty series we take on the Empire Version of The Black Talon. Disciplines, commonly known as a specialization or spec, defines a player's role, abilities, and combat strengths in the game. In fact, it is one of the recommended ways to make money in SWTOR. bissell model 3059 parts Abstract: The goal is to find the set of Character Stats that would yield the best expected DPS/HPS/DtPS for any. Smash (rage) is easily countered by decent players and annihilation is best for pve. On that note, I love both the Juggernaut and the Marauder equally. You never get to use your lightsaber and B. Spirit Airlines is on a roll adding new routes, w. Sentinel / Marauder: Watchman / Annihilation, Combat / Carnage, Concentration / Fury Guardian / Juggernaut: Defense / Immortal , Vigilance / Vengeance , Focus / Rage Shadow / Assassin: Kinetic Combat / Darkness. As I understand it: Mara can do more dps, and have self heals, jugg cannot Mara have more defensive cooldowns and survival abilitys, or. You can start playing Rage at level 1. Yes only the class story is different. However the marauder's attacks felt more powerful to me, just because there is more lightsaber swinging action going on. Triggers at certain level of health, not a false sense of security. 1) Jug or Maruader for PvP, or are both viable? 2) Whats the DPS difference between Jug/Murauder? Obviously it depends on spec but is it like. Berserk (and Fury) are one of the main ways that Marauder combat gameplay is distinct from the gameplay of other combat styles. I’m not a sentinel main, but from those I have spoken too, concentration is actually pretty good. Each tick of Force Choke and Force Crush grants you Shockwave, increasing the damage your next Smash deals by 25%. The 1969 Mercury Marauder was an anachronism -- Mercury's last entry into the declining performance market. Hi, Was thinking of rolling a Juggernaut or a Marauder. I suggest you try both with the X12 experience, you will get to know the classes even at higher level by only doing the class stories. I know all the strengths of marauder as a class and I know that marauders dps is really awesome both PvE and PvP, but I am curious about the performance of juggernaut class in high end PvE/PvP environment. All Activity; Home ; English ; General Discussion ; marauder vs assassin vs jug (pve dps). Wie viel DMG würde der Juggernaut weniger machen als de. Does that mean that Marauders do way more damage with this ability because they do damage with both light sabers or is it only the animation attacking with both light sabers and Marauders and Juggernauts do. I'm not talking about the two lightsabres, although it does factor in that the combat with a Marauder looks fairly awesome. Marauder might squeak out a bit more damage, but I personally loath the one trick pony advanced classes. There are eight unique character stories you can choose to play in SWTOR – these are officially called Origin Stories, and are often known as Class stories.