Dos2 Rogue Build - DOS2] Rogue Guided Playthrough.

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You could play a pure support class if you wanted to and wanted to not fight at all, but that seems boring. The Rogue build I used in my first playthrough took Aerothurge as a secondary school - focusing on utility skills which don't use Int. Flesh Sacrifice, Adrenaline, throw your traps, Skin graft, throw your traps again, throw fireball. All physical definitely performs the best from my experience. You could pick any class you wanted, then change it all to fit this build. Originally posted by Psycohitman: this game is nothing like DOS2, i now had 2 plays with neutral and good. Aero's teleports, dodge spell, …. Look out for gear with Warfare, Scoundrel, FIN or Wits, Belts have rare RNG rolls to have Dual-wielding opt on them so keep an eye out otherwise Critchance will do. It's just because they have the most skill trees they can dip into to gain multiplicative damage increases. Great synergy in the build, and around level 12 I took glass cannon to really light everyone up. Class wise I've considered Rogue, Shadowblade, Archer or Wayfarer. Your combat abilities mostly look good, but you're gonna want Poly 3 for Skin Graft. However, wearing the Contamination Armor makes one much less squishy than many other ranged builds. Polymorph Skills in Divinity: Original Sin 2 are located on this page. And even then it isn’t possible to Backstab 100% of the time, and Enrage only lasts 2 turns, so they will still get some use from Wits. Pyro aero with dip into warfare & poly for skill with staff. Elemental Affinity: this build uses mainly Necromancy spells, so by standing …. In our previous campaign (in DOS2) I played as an Elementalist Mage so I did not want to play as a Mage again, thus I decided to create a Rogue. Man at arms is okay if you really want it. If you’ve been looking for advice on how to Build your party or character, then you’ll want to check out these Guides!. A good Rouge also has a high Wits modifier, which allows him to deal critical hits more often. The build really pops off in act 2 when you get access to high crit high strength two handers. This Build makes use of Poison to heal yourself, as well replenish Armour …. So according to my weird calculations you should invest half of you available points plus 5 into Dual Wielding and the remaining points into Scoundrel to maximize your critical damage. Some unique female dog names are Harley, Rogue, Lois, Jackal, Pygmy and Firefly. I've had good results with a solo Rogue. When it comes to artisanal cheeses, Rogue River Blue Cheese stands out as a true delicacy. brown 114 pill craigslist mineola 4: flaming crescendo on a weak enemy. List of Classes, Attributes, Talents and Starting Weapons. Jul 16, 2021 · 1 Battlemage Maximizes Combat. Building your own desktop PC is a great, geeky pleasure. A rogue like character needs some gap closers like battering ram, Phoenix dive, etc. Do a normal warrior build with geo/warfare and maybe some necro for some not poison healing and more physical damage scaling spells. Points in Warfare increase health. Here are 9 stunning modern wooden buildings featuring modified wood. double daggers is more effective than one dagger on a backstab at no additional cost. Jer default is rogue, but she makes am excellent necromancer because flesh sacrifice puts you in a puddle of blood and if you get elemental affinity you get cheap high physical damage spells. Consider adding bull rush for mobility and some Warfare skills for knockdown, when using melee. Sanguine Bowman – Ranger/Necromancer Build. The best build for a Cleric in Divinity: Original Sin 2. I only put 2 points in necro, then a lot in. The main reason for a character to keep one hand free is to make a grenade/scroll using build with the Ambidextrous talent. Polymorphs are inspired by nature and their magic takes some of the best and worst aspects of other creatures and puts them to combat use. I have both the scoundrel talents, headstrong and the 20% movement. My wand criticism was more at the beginning-middle of the game. Let’s take a look at what Abilities and Talents you need for a Blood Mage. Rogue Sneak behind enemies with various movement abilities and backstab them with dual daggers for huge damage. Armor is not a big problem if you have the right passive bonuses and keep your gear upgraded. An example of constructive criticism is: “I noticed that we have had some trouble communicating lately. Humans - Ingenious: Extra Crit Chance, Encourage: Increase ally stats. With enough lockdown and solid use of range and CC, this build can take on nearly anything. You'll get acquainted with the basic information on this class, recommended playstyle, as well as its biggest advantages and potential disadvantages. dillards womans tops scLvl = totalSkillpoints/2 - 5. For the most part Tactician follows the same rules as Classic but certain things will no longer have much value due to the way things scale. You best start as Fane or any Elf for this build. The Geomancer skill line gives the Fighter the power of poison, earth, and oil. Always attack from behind the target for critical damage. [Top 5] DOS2 Best Builds for Fane Fane's unique design is iconic to DOS2, here are some ideas for which classes suit him best. In this Build Guide were going to cover the electric …. Easy to find good weapons with high critchance, runeslots and mixed magic damage. Assassins can pull this off because Finesse is used to determine the damage of both of …. However I think this is more related to armor restoration being the main issue. Theyre both very cool characters in the game. Pure Hydro: This one actually ended up being really fun. There are some good talents available but don't get fooled into taking guerilla, it's really bad and not worth it at all. craglist pet Summoning Skills in Divinity: Original Sin 2 are located on this page. Dual Wielding is a combat ability in Divinity Orginal Sin 2. set alarm 50 minutes They get the cloak right away and a point in thievery, 2 points if you recruit at or past level 2. Jul 17, 2019 · The Assassin is a hybrid Rogue & Ranger Build that uses Daggers and Bows to deal massive damage to its enemies. The Warden is a hybrid Warrior & Ranger Build that uses Spears and Bows to vanquish its enemies. Well, your first Mistake was to trust Fextralife. On top of that, the AoE radius is quite large, these 2. Frost Paladins will then focus on Wits to increase their Critical Chance and Initiative, allowing them to attack more quickly in combat. Thanks :) < > Wyświetlanie 1-15 z 33 komentarzy. Blood sacrifice, elemental arrows, go to town. qvc temptations christmas dishes A Geomancy tank build that can weaponize your armor, the Juggernaut can take the hits but can hit even harder if they haven’t. Their first starting skill is Throwing Knife with which they can damage their foes from distance. Doesn't make the game harder even if you have only two characters in your party, they'll become very powerful very quickly. Skin Graft is amazing on any class, so it is a Source spell to keep in mind. Also, for fun you can mix it up and max scoundrel at some point to get 200% crit dmg, and if you use the Warfare skill Enrage it gives you 100% crit chance for two turns. That's the entire plan of the rogue. If you delay your turn the rogue gets to take 2 turns in a row due to its high wits. I always put 1 point into polymorph for chameleon cloak and chicken skill and 2 points into aero for evade, netherswap and …. But the way i see them is that a rogue is pure physical and shadowblade is a mix of physical and magic. Divinity: Original Sin 2 is quite likely, as close to playing Dungeons & Dragons in video game form as you can get, barring Baldur's Gate. but your mainhand dagger will always produce the most damage. Must spells: Adrenaline, Cloak and Dagger, Skin Graft, Chameleon Cloak, Peace of Mind, Death Wish and Living on the Edge. If you actually want to understand me, go to the updated video: https://www. But its fine for classic or explorer. Hydrosophist Warfare Restoration Armour Of Frost Battle Stomp. DOS2 Discussion Hoping to get insight from someone who's well into Act 2 (or later) on the viability of Glass Cannon for certain builds like 'mage'/rogue/huntsman. Head ( Lesser Arcanum of Voracity) Glowing Gneuro-Linked Cowl (Leatherworking) …. In addition the combination of Sawtooth Knife and Marksman’s Fang (if your Ranger has it), can kill heavily Armoured …. Crafting books is now also possible, by combining empty skill books with skill scrolls or combining two books to create entirely new skills. Both options are way better then single handed. Builds: Dwarf Warrior/Tank : Points in Strength increase armor. Divinity Original Sin 2 Builds – Furtive Rogue. Divinity: Original Sin 2 goes above and beyond the normal RPG with 14 classes, 17 combat abilities, 7 civil abilities, 6 attributes, and a dizzying number of skills and spells. ★ Night Fury (Rogue) - Honour Build ★↓↓↓ Time stamps & more informations below ↓↓↓ ♦ Detailed Written Guide: https://steamcommunity. (2017) DIVINITY ORIGINAL SIN 2 Complete Stealth Guide (How to backstab, initiate from stealth, critical hits) . ★ Night Stalker 4P Build ★ Time stamps & more informations below ! Rogue Build Guide for Sebille or any Elves. Boldee There are a couple of ways to build a Rogue but as I am including a dedicated archer/crossbowman in the party there is no need to include those skills so this Rogue will be the main DPS of. Max Pyrokinetic, and then pump everything else into two handed for the extra Crit. They will almost always Dual Wield Daggers, if they want to be effective, which means Warfare will be their Primary Combat Ability. Spells like Venom Coating, Gag Order, chloroform, and Sawtooth knive also make them a. Mortal Blow is a Scoundrel Skill in Divinity Orginal Sin 2. For buffing and clearing debuffs. The entire purpose of using the Rogue is to avoid enemies and try to sneak up on them. Oct 16, 2017 · Frost Paladin Attributes and Equipment. Aerotheurge is a good mix of utility and damage and (especially soft) CC, but the idea of a pure build in D:OS2 is a bad one. Rogue Warfare: Death of a Nation is an action-packed film that takes viewers on a thrilling journey filled with intense combat scenes and gripping storytelling. • Enemy Randomization: enemies. My main is a Human using the eternal warrior build, I'm using Ifan as a Ranger/summoner, Lohse is going to be a 1h/shield cleric and my fourth is. This Class capitalizes on the Scoundrel Skill School, with Skills that. Another build would be a Necro/Warfare warrior with the shield and a one-hand weapon. Necro two handed warrior (ifan) and a duel wielding strength/ intelligence based hybrid aero/ hydro (beast) ( yes I realize hybrid builds are lackluster, but he will be more. I'm doing a duo LW run with Beast and Ifan atm. It will say backstab instead of attack and you’ll be in a cone behind them. So I just started playing DOS2, and I’ve been working on a bloodmage build for fans. These skills allow players to do a variety of things, from teleporting and stunning enemies to giving allies shields and status effects. The reason Wardens can do this effectively is because both …. Feb 6, 2018 · Eternal Warrior Attributes and Equipment. com/watch?v=ZFZPWAH5ZkUTips and theory on choosing who to make your Rogue. Now, my idea is to be a "tank", massive damage and resistance (maybe a little of fire damage, as I am playing as the Red Prince), so I could be a barrier and go to close-combat while he attacks from a distance and applies effects to the enemies. So far, the build idea is; Dwarf/Undead Dwarf. Also one or two points into polymorph/scoundrel. This build is glass cannon so if enemies spot you, it. go into the fray and kill yourself by drinking a bottle of poison or taking teleportation damage. As for character builds, do what you want. In a burst turn you would usually get 14-16 ap worth of actions, with additional app of you used teleports from allies to help setup kills. It gives you the Glitter Dust skill. Other DOS 2 Guides: Beginner’s Guide. Elves are also ideal for any AP-intensive class/build (like some casters and summoners). Master of Sparks is a stronger buff even if it’s just on one person. A general guide to DoS2, hints and tips with a basic party build for solo or coop. If you have to choose between the two pick Fane as the rouge since he has time warp and play dead. I'd consider dropping Apotheosis as well, its just not going to be all that useful to you as a rogue build honestly. yamaha grizzly 660 starter solenoid wiring diagram com/sharedfiles/filedetails/?id=2143241477Cunning, deceptive, an. My partner is playing as a Conjurer, and I chose Fighter. AoE Warfare skills can also backstab crit if the enemies show their back toward you. Ultimate War Necromancer Build. ♦ Difficulty Mods used to make the fights more challenging: • Divine Scaling +2: enemies are 2 levels. Finesse increases damage with finesse-based weapons and skills. Fair warning, this build is more thematic than optimized, and while fun, is not a tactician/power build. It will give you +5 Finesse, +2 Constitution, +3 Wits, +20 percent Water Resistance, +1 Huntsman, +1 Sneaking, +234 HP, and full …. Sebille Honour Build - Night Fury (Rogue) By Lost Sinner. Powerhouse Build: capable of solo the game without using Cloak or Uncanny Evasion by utilizing Summoner strength early game to deal consistent damage and cover Necromancer lack of offense spells early on. Subtlety Rogue Mythic+ Talent Builds General: Subtlety Rogues AoE and Cleave were nerfed in 10. Most Mage Builds will be able to max out at least 2 schools of magic, and because they share a common Attribute ( Intelligence ), they lose very little. You'll want your daggers to deal as much damage as possible because you don't want to be ineffective against poison immune enemies. dmg/AP ratio is very good for poison types (55%/1AP contaminate vs. Build preset only governs starting stats, there's no hidden values to consider. Get 1 poly for chameleon cloak, 2 huntsman for skills, max warfare then ranged. Construction of the Titanic began March 31, 1909. Dual axes with aero buffs and ccs (teleport, evasive aura, blinding radiance etc). ; Sold by vendors upon reaching lvl 16. All you do is enter combat, go invis, get somewhere where the vision cones don't see you and stealth. It is arguably the best all around Skill in the game, assuming you have Source, so if you need some extra fire power be sure to add it. So I went pyro/geo with a splash into plymorph and scoundrel, and Fane is basically a god (currently lvl 19). Although this is a Lone Wolf Build, you can play the Magick Archer in a group extremely well and it complements just about any party make up you could possibly have. Remeber the topic is best solo lone wolf build for an entire playthrough, not just last chapter where just about every build if done right should be trivializing the game. Sebille is one of 6 DOS2 origin characters you can choose as a companion or main for your playthrough. Bydluck Sep 23, 2017 @ 11:58pm. All characters have a health bar and 2 armor bars - Phys and Mag. The Assassin is a hybrid Rogue & Ranger Build that uses Daggers and Bows to deal massive damage to its enemies. 3M views · 9:02 DIVINITY OS 2 - How to build Rogue & Shadowblade for Fort Joy & Hollow Marshes DOS2: Four . This is due to many Scoundrel skills having exactly 1 AP cost. malu trevejo pack You can dip into pyro and aero for buffs. The issue with a "tank" build in DOS2 is that there is no good method to actually tank for the team. A classic rogue build that is all about taking out one target at a time: rather than worrying about the entire fight. Warfare is the God of physical damage, you will use it for everything physical, even heal damage to undead/decay. A solo summoning build without STR/FIN/INT might be viable but you may as well take the blood mage line. ★ Waywatcher Ranger 4P Build ★ Time stamps & more informations below ! Archer Build Guide for Ifan and Sebille or any Humans and Elves. Oct 20, 2018 · Venomous Sentry – Ranger Build. However, the Inquisitor will start with two necromancy skills are only one warfare skill. The FIN build has a 50% crit change and the INT build has a 70%. someone else posted a human bomb build by taking the unstable feat. It's still viable in the late game, it holds up quite well with other builds for the mid-game and is superior during the early game. I mainly use her to nuke enemies at the start of combat and setting up kills, so front-loaded free AP feels better. com/watch?v=LfIu0jtdpnw&ab_channel=RPGDivision(2017) Divinity Original Sin 2 Ultimate Assassin Rogue Shadowblade Build. With this, you can deal massive damage at the cost of only 1 ap. The 2023 Nissan Rogue SUV is a highly anticipated vehicle that promises to deliver exceptional value and performance. Optionally dip into necromancy and elements for support spells. Just because of how much magic damage is taken in this game, like standing in fire. This build is meant for solo experience as a Lone Wolf. Rogue, Summoner, Battlemage and Ranger are fun in a conceptual way, I like the idea of playing them. DOS2 game mechanics seem to be pretty dissimilar to other games I played so I think I'll. My build is kinda weird but I like to play undead for "play dead" which cost no AP after my turn. Dipping points here and there for utility is to be expected. what does pending delivery confirmation mean dhgate 1: tactical retreat in, then nether swap with a ranged (gives you haste and groups up enemies) 2: apotheosis. A cross classes that work very well based on DOS1 Shadowblade and ported to DOS2 is an Elf with 1 thieviery and 1 necromancy, 1 in Intel, Dext, and Wits, than max necr (with stuff. Occult Flamewielder – Mage Build. Rogues aren't better than duel-wield warriors except at low levels. Duck duck goose is not, opportunity attacks are easy to avoid, besides you would need to waist 1 point in huntsman. The Crystalline Cleric is a hybrid Warrior / Mage Build that leans a lot more to the Mage side of things in the offensive department, only with the defensive capabilities of a Warrior. There are no "classes" in DOS2. shelbyville indiana busted If you want to play a party that mainly brings down physical armor, then; Two Handed Warrior (Knight preset) Rogue (Shadowblade preset) Archer (Wayfarer preset). About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. I'm gonna be doing a full party run, probably something like Paladin, Rogue, Ranger and Necromancer. Divinity; Original Sin 2 offers a wide variety of classes and even broader possibilities. All characters begin with a basic 10 points in each attribute. This also lets you get the 10% dodge talent since you are dual wielding. And if you want to build one from scratch, we also have detailed breakdowns on the Divinity: Original Sin 2 builds and the Divinity: Original Sin 2 skills you can pick between. The synergy and lone wolf bonuses are incredibly strong. You’ll get more huntsman points from bow/crossbow-based equipment for …. Then you can make fantastic use of the hard and soft CCs scoundrel naturally …. He’s gonna be running a dodge rogue (thanks to many of y’all for your suggestions on his build), and I was wondering what would be best to support him. Also about half way consider respecing to switch out scoundrel abilities levels for necromancy ones. The fighter is inherently less basic as a lizard. The Juggernaut is a Warrior Build that uses a mix of Warfare, Geomancer and Polymorph Skills to flatten his/her enemies to a pulp or turn them to stone. DOS2 Discussion I've been browsing Fextralife for some ranger builds, but they seem outdated as of Definitive Edition. Ballistic Shot and Assassinate) Only works with Basic Attacks and Backstabs. Previously, Wolves were OP and IMBA, easily. Sep 30, 2017 · There are only minor build implications,outside of increased memory, I'll grant you, but there are efficiency and ap considerations. You can also invest some points into the Leadership skill, as. " Talents Hothead: At maximum Vitality, gain +10% Critical Chance and +10% Accuracy. Damage Mage - Full Aero or Pyro for dmg with some Geo for heal and armor. As for Polymorph, it's a skill tree that synergizes with pretty much any build. This build is all about combining your skills and get the most of your extra AP. Those people have not learned of our one true lord and savior Fan of Knives. The Radiant Battlemage is an Aerotheurge variant of the fiery Battlemage Build I made back in October of last year. Here are some considerations about the different …. That last one is the core of all mage gameplay, along with abusing elemental affinity. Tidalists will unleash the fury of the tides by drenching and icing nearby enemies, hampering their …. Staff + sparking swing + whirlwind = dopamine. Get "enough" Wits, you'll want to be. I mainly use her to nuke enemies at the start of combat and setting up kills, so front-loaded free AP feels. DOS2 Discussion Is anyone aware of any updated builds or guides for a melee backstabbing rogue since DE has brought us some interesting changes? I’m specifically thinking about how Guerrilla now costs only 3 AP in combat and the buffed Torturer talent. Players who want a more aggressive Lohse will appreciate the offensive Battlemage Starting Class. This build focuses on using a custom dwarf and . Gaia Rogue Solo Lone Wolf Hybrid Build by @vietfox8751 Full build in the beginning of the video, then build up until level 16 near the end of the video. The inherent difficulty in healing Undead can mean that Fane's deaths are frustratingly frequent. It's much easier to have your own teleports ready to move people away and lots of CC abilities. If you want good builds then the best 3 or 4 builds are all physical damage dealers. The intention is to have a rogue that is mobile and backstabs, but does mostly magic dmg, focusing fire and earth/poison dmg through sparking swings, venom coating, and firebrand; with plenty of CC and. Divinity 2 Builds Guide for the Assassin (Rogue/Ranger). Players using this sort of Build will use Scoundrel Skills and utilize the Dodge mechanic to avoid being str. Added points to Dual Wielding scale your damage up even higher. lvl 3 +2 memory scoundrel Take Executioner. In act 2 you can change almost anything about any character. Simply Backlash behind a target before laying waste to their health with a. In the past, she was caught by some kind of lizard that kept her in slavery for many years. Elves are similar to humans, except Flesh Sacrifice comes with caveats (CON cost, free blood, is one more AP for a round that much more useful for your build, etc). These two stats are very important to make the Elementalist function. My favourite way to play and the most effective way to play is with physical damage dealing classes. Fire and water don't mix, water and lightning mix very well, fire mix well with poison/oil, teleport/nether swap and AOE mix very well. This resulted in a priority shift, the burst build emphasizes on cooldown management and using your cooldown at the right times. Depends on the challenge you're after. Batllemages focus primarily on Intelligence, but do drop points into Wits and Constitution as well. But I'm unsure exactly how I should build. That's pretty much all there is to Rogue. I'm doing my first play through this dos2 and my party so far is Sebille, Lohse, Ifan (though I might switch in Fane instead) and Beast. For a necromancer, you still want a. Stats are a bit harder to consider. Just leveled up and have 3 points in Necromancy, with INT at 14 and wits at 11. In Divinity: Original Sin 2, skills are primarily learned by reading Skill Books, either purchased (or stolen) from vendors or found as loot throughout the game. Really strong and fun build to play. But if you aren't going lone wolf, just make a dual dagger character …. You need to get loot from the 20-man raid Sunken Temple and do PvP to get the best items in the game. Just makes sure you're getting behind things. Aug 15, 2023 · Deiseis Riveil. Wits for a Scoundrel backstabber is virtually useless, unless you really need her to go first. I personally think this build is better than any Physical Damage team I've taken …. Those two will be blowing away anything by the time you're ready to think about leaving fort joy. I've seen double summoner before but they likely swapped around after ch2. Aero(10) you want to focus on maxing this first to maximize your damage. Fane's personal Source skill is extremely powerful, and works in just about every situation. They both also have viable 4 man party builds, should you want to do a 4 man tactician/honor mode run. It can also be useful to pick up 3 - 5 levels of. Use spider legs or glitter dust against evasive foes. (after + from gear) Talents: Lone Wolf, Savage Sortilege, Executioner, All Skilled Up, Bigger and Better, Elemental Affinity, Mnemonic. the rogues remain more powerful because his. I agree on being constitution not very useful and once you're at a point where you're taking damage directly to your health - i. I recommend the venom runes for accuracy to mitigate enemy dodge chance unless you're going for a dodge build. You're spread way too thin for a non-lonewolf character. Torturer states that listed abilities are able to bypass armor and get an additional turn, so any skills that already bypass armor get 1 more turn added to the duration. You can wipe the floor with nearly every enemy. Character Creation in Divinity Original Sin 2. Other than that hydro or geo are both solid options. Once you gain access to Source Points then you’ll want to bump these up to 3 points into Necromancer, 3 points into Hydropsophist, 2. " Talents The Pawn: Gain +1 AP worth of free movement per turn. You should add 5 points if you want …. Summoning has a really powerful heal that also restores magical armor called Rallying Cry. Any race works well, but certain ones fit different builds. There's a lot of room for variety, including splashing into other skill trees for utility spells. (2017) Divinity Original Sin 2 Ultimate Spear Build-----FOR DONATIONS:Patreon: https://www. Frost Paladins focus primarily on Strength which is used to increase the damage of their Warfare Skills. This will maximize the damage of your Skills, both Warfare and Necromancer, as well as allow you to use the needed Necromancer Skills for a Death Knight. Made with love and care by the skilled cheesemakers at Rogue Creamery in Oregon, this che. Current party is a finesse based elf spear warrior with aeromancy (super fun). Necro would be your only source of physical. There are five types of builds in this case: Physical Damage. You won't need this after Act1 because you can change your stats in front of magic mirror. However, the fight will end as …. It contains: A section on basic game mechanics and strategy, for players struggling with Tactician Difficulty. Pick up Uncanny Evasion and Teleport (because they're fantastic tech skills). For a tank build, I always recommend warfare/necro - especially for lone wolf. A comprehensive list of detailed Build Guides with videos, as well as Dungeon Master tips, New Player Help, and Getting Started Guides. Divinity 2 Builds Guide for the Blood Mage (Necromancer). It's a fine choice if you want to start out as a classic rogue. Sparking Swings will cause a spark to bounce from your weapon target to a secondary target every time you hit someone, assuming there is a secondary target in range. On the same note, Two-Handed and Warfare both allow this class to deal. The Occult Flamewielder is a Mage Build that utilizes both the Pyrokinetic and Necromancer Skill Lines to deal two types of damage: Physical and Fire. The good news as well is that rogue has good synergy with some warfare moves. “Reality is a thing of the past” is a bit of a daunting statement, isn’t it? It drums up fears of a world dominated by rogue A. Mostly flat status effects like Acid / Suffocate. Just put enough in str to wear heavy armor and dump everything else into int with some memory peppered in for skill variety but warfare skills scale off the same stat as your equipped weapon so your good to pump int. Then how many times will it crit, considering you get about 50% from gear. In this game, players are able to use a very fluid class system where their initial class doesn't have to. Currently using it as the third magic damage skill alongside chloroform and gag order on my dual wield rogue. As an Elementalist you will be using Armour that requires Intelligence. Sebille is a companion in Divinity: Original Sin 2. From there I spend one more points into Polymorph for the Wings, Medusa Head and Spider Legs and focus primarily on Warfare until it's time for Skin Graft and Forced. Today in Divinity: Orginal Sin 2 we will be looking into building a Dual Wielding Bezerker. Just play it like a melee fighter. Her primary class in the game is Rogue.